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Viewpoint specification is fundamental to traditional computer graphics rendering. Both the transformation of a scene to eye space in the traditional graphics pipeline and the origination of viewing rays in a ray-casting system depend on the viewpoint. Moreover, many subsequent rendering steps are also impacted by the choice of viewpoint, including clipping, projection, illumination calculations, […]

This tutorial explains how to export a 3D Studio Max scene from 3DS Max version 3. Before you start this tutorial, ensure you have installed the Virtools Exporter plugin for 3DS Max. The Scene in 3DS Max Load the sun_room scene located in the scenes folder for this tutorial into 3DS Max. When the file […]

This tutorial shows how to create behaviors for interactive textures: scrolling, blending textures on the faces of a cube. We will work on one face of the cube with its specific material-shader and one texture “mountain.jpg”. Part 4 of this tutorial covers setting up an orbital camera. Part 1- In Maya, exporting a cube with […]

Virtools provides the amazing ability to endow your worlds with a reasonably good simulation of real world physics with the addition of a few building blocks. As we will see, this system becomes a bit of a black box, but I hope you’ll find that it works reasonably well in many circumstances. The Physicalize BB […]

The Quick Start tutorial is your introduction to the power and simplicity of Virtools Dev. The Quick Start tutorial is structured very much like a real project in Virtools Dev. You will follow these steps: 1. organize resources 2. plan the content to be implemented - what do you want the composi- tion (CMO) to […]

Virtools Dev is an extensive collection of technologies for 3D visualization. The Virtools Dev technologies are broadly grouped as:
1. an Authoring application
2. a Behavioral Engine (CK2)
3. a Rendering Engine
4. a Web Player
5. a Software Development Kit (SDK)

You’re on a plane and desperately need to pass a file to (or play Quake against) your coworker. You both have Ethernet jacks, but there’s no net- work available to you. You both have wireless cards, but transmitter/receivers are a no-no aboard airliners. She has a floppy drive, but your iBook has never heard of […]

This tutorial shows how to playback and how to script sounds inside a virtual space. We will use the Wav and Mp3 sounds files included in the following sound folder. Please note that wav files will be used for looping a short and repetitive sound for example the rain. The mp3 compression allows to play […]

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