This is for the benefit of newcomers to the modding scene to give them some insight into the BF2 editor and its features for changing gameplay objects and using the new single player tools. I will be showing you how to use the current navmesh area to set up your own custom playing areas and objects. This tutorial will focus on using the stock battlefield 2 map, “Songhua Stalemate.” I’m currently navmeshing this map, so thought I would kill two birds with one stone :)

We are going to make a complete backup of your BF2 directory. Go to mods/bf2 and copy and paste it. When that’s finished you should have ‘Copy of bf2′ there. This is going to be your untouched multiplayer and backup version if you completely screw up your files playing around in the editor. Don’t umm and ahh…trust me - DO IT. The reason I’m not getting you to setup your own mod directory is that there are a few complications in getting a custom mod working perfectly in the editor, whereas the bf2 mod folder is 100% supported. I chose this path to make it as simple as possible to work for the ‘layman.’ If you ever want to play online just rename the bf2 folder we are modding to something like - “bf2_modding” and rename the ‘Copy of bf2′ back to its original ‘bf2′ name. Easy.

Download pdf BF2 Single Player Editor Tutorial