In this tutorial we will examine the process of placing a Blender model into the Google Earth application. Google Earth provides satellite imagery depicting the entire earth and allows users to insert three-dimensional objects at specific latitudinal and longitudinal locations.

Software Requirements:
To complete this tutorial you must have installed on your computer the following:
• Blender Version 2.43a (or later) (Available at: http://www.blender.org )
• Google Earth Version 4.0.2091 Beta (or later) (Available at: http://earth.google.com )
• Collada Plug-in for Blender 1.4.0 Version 0.3.108 (Available at: http://colladablender.illusoft.com/downloads.html ) Note: This is an updated version of the Collada export that ships with Blender 2.43a. Versions earlier than 0.3.108 will not work properly. Download the 0.3.108 (or later) version. Open with WinZip. Select All. Extract to C: Program Files\Blender Foundation\Blender\.blender\scripts
• Python Programming Language Version 2.4.3 ( Available at: http://www.python.org/download/ ) Note: The latest version of Python (version 2.5) will not work with the Collada 1.4 V 0.3.108 plug-in.

Software Test:
To make sure you have all of the proper software installed, open Blender to the default scene. Select File / Export / Collada 1.4 (.dae). The Collada Export dialogue screen will be displayed. Set the file name to “test” and set to save it to your desktop. Select Triangles, Disable Physics, and Use Relative Paths.

Download pdf Blender to Google Earth Workshop