This tutorial allows for flexibility and extra control for compositing. I suggest compositing in After Effects rather than Photoshop, even though we’re only working on one frame. After Effects has better layering options and it is much quicker to adjust things (Photoshop brightness adjustments are “permanent” unless you make an effect mask…too
tedious!!!)
Part I: Maya
Setup camera, lights, and object
Render object passes
Render reflection passes
Render occlusion pass
Part II: After Effects
Bringing in all the layers and setting blending modes
Adding hue/saturation effects and adjusting opacities to “match the numbers”
Render out the final frame
Related Searches: hue saturation, final frame, opacities, occlusion, reflections
RSS feed for comments on this post · TrackBack URI
Leave a reply