GeoUV is a tool that automatically produces a map from a 3D surface to a 2D plane. Traditionally this process was done by hand. Each polygon of the 3D mesh was chosen and placed, one by one, onto the UV plane. When meshes consisted of only tens of faces, this process was feasible but time consuming.
However, meshes with thousands of faces are commonplace; the traditional methods are inadequate. GeoUV automates this mapping process, including meshes with complex geometries with only a little guidance from the user. GeoUV’s methods are founded in new mathematical research that keeps the angles on the 3D surface and the 2D plane consistent with each other.
Download pdf GeoUV: Maya Plugin for Windows User Guide