Creating a basic hairstyle Introduction Lesson setup Creating hair on a surface Styling the hair Setting up hair collisions Rendering the hair Modifying hair attributes Setting up shadowing on hair Beyond the lesson Getting Started with Maya Unlimited 3 s Lesson 2 Creating a dynamic non-hair simulation Introduction Lesson setup Setting up the curtain scene Making the hair collide with another object Assigning a Paint Effects brush to the hair Setting up constraints Rendering the curtain scene Beyond the lesson 3 Fluid Effects Introduction Preparing for the lessons Lesson 1 Creating a dynamic 2D fluid effect Introduction Creating a two-dimensional fluid container Adding a fluid emitter to a container Changing the behavior of a fluid Combining colors in a fluid Colliding a fluid with an object Beyond the lesson Lesson 2 Creating a non-dynamic 3D fluid effect Introduction Creating a 3D fluid container Adding fluid to a container Defining shader attributes for a fluid.
Getting Started with Maya Unlimited 4 Texturing the contents of a fluid container Adding self shadowing to texture density Beyond the lesson Lesson 3 Creating a dynamic 3D effect Introduction Creating a 3D container Painting Fuel and Density into a container Painting Temperature values into a container Adding color to Density and Temperature Beyond the lesson Lesson 4 Creating an ocean effect Introduction Creating an ocean plane and shader Adding a preview plane to an ocean Modifying ocean attributes Floating objects Beyond the lesson 4 Fur Introduction Preparing for the lessons Lesson 1 Assigning a fur description Introduction Lesson setup Duplicating objects across an axis of symmetry Renaming surfaces on a model Getting Started with Maya Unlimited 5 Assigning objects to a reference layer Assigning a fur description preset to a model Reversing surface normals Modifying the fur direction Painting fur attributes Modifying the color of a fur description Creating a new fur description Beyond the lesson Lesson 2 Rendering fur Introduction Lesson setup Creating lights in a scene Adding fur shadowing attributes to lights Rendering the scene Beyond the lesson 5 nCloth Introduction Preparing for the lessons Lesson 1 Creating nCloth collisions Introduction Lesson setup Creating an nCloth object Making an nCloth collide with its environment Adjusting the accuracy of nCloth collisions Beyond the lesson Getting Started with Maya Unlimited 6 Lesson 2 Creating nCloth constraints Introduction Lesson setup Constraining an nCloth to a passive object Changing which nCloth points are constrained Making nCloth flap in dynamic wind Beyond the lesson
Lesson 3 Creating nCloth Clothing Introduction Lesson setup Making the dress into an nCloth object Making the character wear the dress Caching nCloth to speed up playback Adjusting the fit of the dress Defining the behavior of nCloth clothing Painting nCloth properties Open the second scene for the lesson Setting the initial state Constraining nCloth clothing Improving the quality of the nCloth simulation Smoothing nCloth clothing Beyond the lesson 6 Live Introduction About Live Getting Started with Maya Unlimited 7 Preparing for the lessons Lesson setup Lesson 1 Track and solve Introduction Tracking preparation Tracking object points in a shot Evaluating the tracking of a point Tracking additional points Deleting tracking data Importing tracking data Preparing to solve Solving the shot Evaluating a solved solution Importing additional tracking data Beyond the lesson Lesson 2 Solving with survey data Introduction Creating a Distance constraint Creating a Plane constraint Registering a solution Creating additional Plane constraints Evaluating the solution with imported geometry Beyond the lesson Index
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