Web 2.0 marks a new philosophy where user is the main actor and content producer: users write blogs and comments, they tag, link, and upload photos, pictures, videos, and pod- casts. As a step further, Mobile 2.0 adapts Web 2.0 technol- ogy to mobile users. We intend to study how Web 2.0 and Mobile 2.0 together can be applied to the cultural heritage sector. A number of cultural institutions and museums are introducing in their projects some Web 2.0 applications, but the main knowledge source remains a small group of a few experts.

Our approach is different: we plan to let all the users, the crowd, to be the main contents provider. We aim to the crowdsourcing, the long tail power, as we call fuel of cultural heritage system. In this paper, we describe the m-Dvara 2.0 project, whose aim is a system that lets users to create, share, and use cultural contents including mobile context-aware features.

With Web 2.0 and social software we represent all webbased services with “an architecture of participation”, that is, one in which users interact and generate, share, and take care of the content (http://museumtwo.blogspot.com). Mobile 2.0 is the evolution of mobile technology to let us “capturing the content at the point of inspiration” (http://blog.comtaste.com/2007/06/what_is_social_in_mobile_web_2.html), that is, in the exact moment in which the inspiration and the opportunity exist to do it. Nowadays, Cultural Heritage Organizations (museums, archaeological sites, historical towns, even libraries, etc.) are trying to understand the evolution of the Web, but they tend to stick to their traditional role, of being the sole owners of knowledge about their collections [4].

Our approach is complementary: we want to understand if a fully Web 2.0/Mobile 2.0 approach is viable for the cultural heritage sector. Indeed, in this research area, old and new conferences, e.g., Museum and the Web (http://www.archimuse.com/conferences/mw.html), International Cultural Heritage Informatics Meeting (http://www.archimuse. com/index.html), concentrate on the possible application of Web 2.0 concept and technology to museums, libraries, and other cultural heritage institutions. Web 2.0 offers a lot of useful tools

Download pdf m-Dvara 2.0: Mobile & Web 2.0 Services Integration for Cultural Heritage