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  • GXT800/850 Series Owner's Manual
  • Congratulations on your purchase of a high quality MIDLAND product. Your 2-way radio represents the state-of-the-art in high-tech engineering. Designed for GMRS (General Mobile Radio Service) operation, this compact package is big in performance. It is a quality piece of electronic equipment, skillfully constructed with the finest components. The circuitry is all solid-state and mounted on a rugged printed circuit board. Your two-way radio is designed for reliable and trouble-free performance for years to come. Features - 22 GMRS/FRS Channel - 142 Privacy Codes (38 CTCSS / 104 DCS) - Water Resistant (IP4 Standard) - Direct Call - VOX - Selectable Call Alert (additional Animal Sound on GXT850) - NOAA Weather Radio - NOAA Weather Alert - VIBRATE ALERT - Scan Function - Monitor Function - Roger Beep Tone - Silent Operation - Keypad Lock - Power HI/MED/LO Settings - Speaker / Microphone Jacks - Battery Meter / Battery Low Indicator The GXT800/850 Series operates on GMRS (General Mobile Radio Service) frequencies which require an FCC (Federal Communications Commission) license. You must be licensed prior to operating on channels 1 - 7 or 15 - 22, which comprise the GMRS channels of the GXT800/850 Series. Serious penalties could result for unlicensed use of GMRS channels, in violation of FCC rules, as stipulated in the Communications Act's Sections 501 and 502 (amended). You will be issued a call sign by the FCC which should be used for station identification when operating the radio on GMRS channels. You should also cooperate by engaging in permissible transmissions only, avoiding channel interference with other GMRS users, and being prudent with the length of their
  • PRAM Battery For PowerBook G4 Installation Guide pdf
  • Before beginning, take certain our PowerBook is shut down and the battery is removed. You cannot perform this upgrade if the computer is in sleep mode. Tips: You may want to place the computer on a soft cloth or a rubber mat to keep it from sliding around while you perform this upgrade. A mouse pad works well, just be sure to not scratch our PowerBook. Take a few moments and align all of the components and tools you will need to perform this upgrade so that you don't have to move around much while doing the upgrade. You will find that if you don't have to reach very far for an item, it will allow you o concentrate more. Step 1 Open and detach the keyboard. If you need assistance performing this task, it is covered in your owner s manual. A PDF and video of the process are also available at Apple s tech support site: http://docs.info.apple.com/article.html?artnum=95131 Step In some nstances, here will e a dust over ttached to the optical drive. This is ocated ear the lower ight of where the keyboard was. If it is not there, you can skip this step. If it is there, you will need to remove it. Simply et nder t with our fingernail and lowly peel pack. Download PRAM Battery For PowerBook G4 Installation Guide pdf
  • HP Photosmart 330 series User's Guide
  • Thank you for purchasing an HP Photosmart 330 series printer! With your new, compact photo printer you can easily print beautiful photos with or without a computer. This guide explains how to print photos from the printer without connecting it to a computer. To learn how to print from your computer, install the printer software and explore the onscreen Printer Help, see Installing the software and Finding more information. Your new printer comes with the following documentation: ? Setup Guide: The HP Photosmart 330 series printer comes with setup instructions that explain how to set up the printer. ? User's Guide: The HP Photosmart 330 series User's Guide is the book you are reading. This book describes the basic features of the printer, explains how to use the printer without connecting a computer, and contains hardware troubleshooting information. ? HP Photosmart Printer Help: The onscreen HP Photosmart Printer Help describes how to use the printer with a computer and contains software troubleshooting information Front of printer 1 Control panel: Control the basic functions of the printer from here. 2 Out tray (closed): Open this to print, insert a memory card, connect a compatible digital camera, connect an HP iPod, or access the print cartridge area. Inside front of printer 1 In tray: Load paper here. 2 In tray extender: Pull out to support paper. 3 Paper-width guide: Move to the width of the current paper to position the paper properly. 4 Camera port: Connect a PictBridge digital camera, the optional HP Bluetooth wireless printer adapter, or an HP iPod. 5 Memory card slots:
  • 2007 Microsoft Office System User Interface Design Guidelines Preview
  • The layout of controls in the Ribbon changes when the width of the application window changes. When displayed on a large monitor, the Ribbon will adjust to show the “large versions” of groups in the Ribbon. When displayed on a small monitor, or when the user chooses to manually reduce the size of the application window, the Ribbon will adjust to show the “small versions” of groups in the Ribbon. The Ribbon is not designed for a particular display resolution. The Ribbon simply provides the best arrangement of the controls for the application and displays that arrangement appropriately for every possible size of the application window. The figure below illustrates how the layouts of controls on Microsoft Word’s Insert Tab change when the application window is horizontally resized. Note that some controls change from being displayed as large controls to being displayed as small controls when the Ribbon is narrower. Also note that some text labels for controls are removed from the Ribbon when the Ribbon is narrower. DEFINING GROUPS FOR RIBBON RESIZING 1. Resizing the width of the application window MUST change the layout of controls on the Ribbon. 2. The layout of controls on the Ribbon MUST change in real-time when the application window is resized by dragging with the mouse. The change in the layout of controls on the Ribbon MUST NOT be delayed until after the application window has been resized and the left mouse button is released. Download pdf 2007 Microsoft Office System User Interface Design Guidelines Preview
  • Using Microsoft Visual Basic to Create a Graphical Front-End for a CSIM19 Model
  • This document describes how to use Microsoft Visual Basic to quickly and easily create a graphical front-end for a CSIM19 simulation written in C. The example used in this document is a simple service center phone bank. The source for this example is included with this document. You will not be able to compile the source yourself unless you own the CSIM19 libraries. This document assumes that readers are reasonably familiar with CSIM19 and basically proficient in Microsoft Visual Basic and Microsoft Visual C++. Obviously the methods described here are also applicable in other development environments, as long as users know their preferred development tools well enough. The first step in this process is to create your CSIM model as you would normally. In our example, the model was first written and compiled as a standard Win32 console application using Microsoft Visual C++ 6. The original console program is included in this tutorial package and is called phone.exe. In this stage it is easy to find and fix all the bugs in the model itself without worrying about problems anywhere else. It is important to verify that the model gives the correct output at this stage, so that it will be easier to catch any bugs in the GUI later. At this point we can design the Visual Basic interface. For our simple example, the program only really needs one, single form. In the source project there are two forms, but one is simply a home-made help screen. All the user needs
  • Character Animation Tutorial
  • hen creating animations, you should be very careful what you do with the FloorRef. When walking or running, the character should stay at a constant height from the FloorRef object. When jumping, the Character should increase it's distance from the FloorRef object to give the appearance of translation away from the floor. Characters should ALSO have a "stationary root" that only moves relative to the floor reference (e.g. for walking, jumping etc.) but that does not move constantly (i.e. in an idle animation the root should not move). This is very important if you wish to use your Characters with the Virtools Mulituser Pack, or the dead reckoning algorithm used for predicting distributed objects will not work correctly. In short: Make sure the (stationary) root element does not move at all when the character is in its default ('wait' or 'idle') animation. For other animations make sure the root moves a minimum; in a walk animation along the Z axis for example, make sure that the root moves along the Z axis only - there should be no movement on the X or Y axes. Note: Ensure the animations you create are 'real' in the sense that the Character actually performs them and does not 'pretend' to perform them - e.g. for a walk animation you should ensure that your character actually moves (translates) in your modeling application, and does not perform the animation in situ ("on the spot" or "in place"). This tutorial is designed to show you the exporting data process
  • How to implement Web-based Groupware Systems based on WebDAV
  • In general, the World Wide Web has a high potential as a platform for distributed groupware systems. Authors create and change documents locally and upload them to a Web server, where they can be accessed by their collaborators. However, Web browsers and servers which implement the protocol HTTP are mostly limited to provide reading access to Web documents. For this reason, existing Web-based groupware systems (e.g. the BSCW system) are implemented using client/server side scripting. These scripts are used to implement the basic operations needed for this kind of applications. The protocol WebDAV (World Wide Web Distributed Authoring and Versioning) which was developed as an extension of HTTP/1.1 by the WebDAV working group of the Internet Engineering Task Force (IETF) and defines new methods which offer additional services for editing and managing files on remote Web servers in a structured way (e.g. locking, version management, metadata management, etc.). When using WebDAV, the Web is becoming a rich infrastructure for collaborative applications, where the Web-DAV methods can be used to implement the basic operations needed (e.g. copy, delete, upload, assign metadata to documents, etc.). Scripting can be used in this context as well, but not for implementing the basic tasks of collaboration, but to simplify maintenance of the application. The paper is structured as follows: In Section 2 we introduce the functionality of WebDAV. In Section 3, we briefly summarize related work in the area of implementing Web-based groupware systems and we give a short description of two systems, BSCW and DReSS. Furthermore,
  • BD CellQuest™ Pro Software Acquisition Tutorial
  • This tutorial guides you through a typical acquisition using BD CellQuest Pro software. If you are already familiar with previous versions of BD CellQuest Pro software on Mac® OS 9, refer to the BD CellQuest Pro software (version 5.1 or higher) ReadMe file for a description of new features. ReadMe files are located in the Documentation folder/Read Me Files folder on your hard drive. Read Me Files folder This tutorial covers: • Optimizing settings in BD CellQuest Pro software for data acquisition • Acquiring data Acquiring and analyzing flow cytometry data is a multistep process. For this tutorial, we will focus on optimizing settings and acquiring data. Download BD CellQuest™ Pro Software Acquisition Tutorial
  • GTK+ 2.0 Tree View Tutorial
  • GtkTreeView is a widget that displays single- or multi-columned lists and trees. It replaces the old Gtk+-1.2 Gtk-CList and GtkCTree widgets. Even though GtkTreeView is slightly harder to master than its predecessors, it is so much more powerful and flexible that most application developers will not want to miss it once they have come to know it. The purpose of this chapter is not to provide an exhaustive documentation of GtkTreeView - that is what the API documentation is for, which should be read alongside with this tutorial. The goal is rather to present an introduction to the most commonly-used aspects of GtkTreeView, and to demonstrate how the various GtkTreeView components and concepts work together. Furthermore, an attempt has been made to shed some light on custom tree models and custom cell renderers, which seem to be often-mentioned, but rarely explained. Developers looking for a quick and dirty introduction that teaches them everything they need to know in less than five paragraphs will not find it here. In the author’s experience, developers who do not understand how the tree view and the models work together will run into problems once they try to modify the given examples, whereas developers who have worked with other toolkits that employ the Model/View/Controller-design will find that the API reference provides all the information they need to know in more condensed form anyway. Those who disagree may jump straight to the working example code of course. Please note that the code examples in the following sections do not
  • Traits in CSharp
  • The main focus of this work is on identifying interesting and important aspects of introducing traits to CSharp. We also identify required and optional features for statically typed languages as well as conflict situations. The implementation presented in this paper is a simple prototype (a preprocessor) based on the trait flattening property [9]. It is meant to be a study case for a clean implementation. The main problem concerning traits and statically typed languages like CSharp is about typing traits and to keep the ability to share code easily. Many approaches already exist in theory. This practical work contributes to the research about traits by presenting a simple prototype, showing the possibilities and difficulties in integrating traits in statically typed languages. Although the focus of this work is on CSharp most of the results are directly applicable to other typed object-oriented languages. The implemented “trait flattening framework”, kept mostly language independent, would also work for most other c-like languages (with only slight modification). Section 2 shortly introduces traits. The following sections cover the basics about CSharp, give a short overview about a first dirty-prototype done in CSharp itself and contain some more extensive descriptions, results and practical research by doing the final implementation using Smalltalk. Download pdf Traits in CSharp