Welcome, today we will be making this cute little fish come alive. Put the UltimaFish.bmp texture into your Morrowind/Data Files/Textures directory. First make sure that your model has a separate mesh for each body part. Also make sure that none of the body parts have the same name as this will cause major problems. The names are unimportant at the moment so feel free to call them what you like.
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You are free in your choice of objects, scenery, animation, etc. as long as all of the requirements below are met: • You must use the letters “DDM” (note that MAYA has standard functionality for creating objects from text) in your scene. The letters must be an active (moving) part of the animation. • You must use keyframe animation somewhere. • You must use reactive animation somewhere (i.e. an animation that is influenced by another animation, e.g. by using driven keys). • You must use dynamics somewhere (i.e. rigid bodies or particles or …) • Your animation must have at least 15 seconds of unique frames (but more is of course ok!),
at a reasonable speed of animation.
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