Broad variety of support and consulting services for their distributed open source solutions. Nevertheless, these open source projects do not include an inherent warranty or legal liability. Due to its benefits, the dual license approach is becoming increasingly popular. Several well- known companies such as MySQL, Sun, and Ghostscript are using this licensing model. Small and medium-sized software companies can use this approach as a business model to gain and expand new customer bases.
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As a web programming language, one of PHP’s strengths traditionally has been to make it easy to write scripts that access databases so that you can create dynamic web pages that incorporate database content. This is important when you want to provide visitors with information that is always up-to-date, without hand tweaking a lot of static HTML pages. However, although PHP is easy to use, it includes no general-purpose database access interface. Instead it has a number of specialized ones that take the form of separate sets of functions for each database system. There is one set for MySQL, another for InterBase, and another for PostgreSQL—and others as well.
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We present a practical protection mechanism against SQL injection attacks. Such attacks target databases that are accessible through a web front-end, and take advantage of flaws in the input validation logic of Web components such as CGI scripts. We apply the concept of instruction-set randomization to SQL, creating instances of the language that are unpredictable to the attacker. Queries injected by the attacker will be caught and terminated by the database parser. We show how to use this technique with the MySQL database using an intermediary proxy that translates the random SQL to its standard language. Our mechanism imposes negligible performance overhead to query processing and can be easily retrofitted to existing systems.
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There has always been the necessity to have a definitive guide on PHP-Nuke. Due to time constraints, nobody has ever had the will to carry out this operation. Not any more! With this book, PHP-Nuke now posesses the most comprehensive guide on the subject, suitable for newbies and advanced users alike.
PHP-Nuke utilizes as hinge of its own structure the duo PHP+ MySQL, very often being accompanied by the Apache web server. Many modules have integrated many other languages, such as Javascript, Java, Flash and also even systems that serve, through the portal, sounds and films in streaming mode (Online Radio, TV Online, Images, Files…). From version 6.x onwards, the compatibility has been extended to include other databases as well, in order to extend the user base even more vastly.
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PHP?Nuke is free software, released under the GNU License. It is a CMS (Content Managment System) that integrates in its inside all the instruments that are used to create a site/portal of information (meant in broad sense). Given the immense number of present functions in the installation and in an even greater quantity of modules developed from third parties, the system is also adept to the management of
• Intranet business,
• e?commerce systems,
• corporate portals ,
• public agencies,
• news agencies,
• online companies,
• information sites,
• e?learning systems
• and so on…
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Welcome to the Python for XBMC Tutorial! This project began one day when I discovered XBMC (XBox Media Center) supports scripts written in Python. Darkie made the port, and I’d like to thank him for his great work and support! (I harassed him with questions and feature suggestions and he was always nice enough to reply to the questions and to add the features.) Curious, I decided to try to use this scripting language to display some basic stuff.
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In October of 1976 I observed that a certain algorithm – parallel reduction – was associated with monoids: collections of elements with an associative operation. That observation led me to believe that it is possible to associate every useful algorithm with a mathematical theory and that such association allows for both widest possible use and meaningful taxonomy. As mathematicians learned to lift theorems into their most general settings, so I wanted to lift algorithms and data structures. One seldom needs to know the exact type of data on which an algorithm works since most algorithms work on many similar types. In order to write an algorithm one needs only to know the properties of operations on data. I call a collection of types with similar properties on which an algorithm makes sense the underlying concept of the algorithm. Also, in order to pick an efficient algorithm one needs to know the complexity of these operations. In other words, complexity is an essential part of the interface to a concept.
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The history of computers starts out about 2000 years ago, at the birth of the abacus, a wooden rack holding two horizontal wires with beads strung on them. When these beads are moved around, according to programming rules memorized by the user, all regular arithmetic problems can be done. Another important invention around the same time was the Astrolabe, used for navigation. Blaise Pascal is usually credited for building the first digital computer in 1642. It added numbers entered with dials and was made to help his father, a tax collector. In 1671, Gottfried Wilhelm von Leibniz invented a computer that was built in 1694. It could add, and, after changing some things around, multiply. Leibniz invented a special stepped gear mechanism for introducing the addend digits, and this is still being used.
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