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  • Learning the JavaFX Script Programming Language - Tutorial Overview
  • The JavaFX Script programming language lets you create modern looking applications with sophisticated graphical user interfaces. It was designed from the ground up to make GUI programming easy; its declarative syntax, data binding model, animation support, and built-in visual effects let you accomplish more work with less code, resulting in shorter development cycles and increased productivity. This tutorial is your starting point for learning the JavaFX Script programming language. It focuses on the fundamentals only: that is, on the underlying, non-visual, core constructs that are common to all FX applications. When finished, you will be ready for Building GUI Applications with JavaFX, the second tutorial in this series. After that, the Media Browser tutorial will walk you through the complete end-to-end development of a real-world application. In addition, advanced developers will be interested in the JavaFX Script Programming Language Reference and Application Programming Interface (API) documentation. These reference documents provide a lower-level discussion of the syntax, semantics, and supported libraries of the JavaFX Script programming language and SDK. The lessons in this tutorial include: Lesson 1: Getting Started with JavaFX Script — Provides software download and installation instructions, plus a discussion on choosing an appropriate development environment. Lesson 2: Writing Scripts — Provides an introduction to compiling source code, running an application, declaring script variables, and invoking script functions. Lesson 3: Using Objects — Provides an introduction to objects, showing how to declare an object literal and how to invoke an object's functions. Lesson 4: Data Types — Discusses the built-in data types String, Number, Integer, Boolean
  • Parallelism and Concurrency
  • Concurrency, parallelism • Sequential programs – one thread of control • Concurrent programs – multiple threads of control – communication • direct • indirect • Bacon: Fig. 1.1, 1.2, 1.3 Concurrency and hardware • single processor • multiprocessor: shared memory • multicomputer: separate memories independent actors • network: slower communication unreliable communic. • Bacon: Fig. 1.4, 1.5 Download pdf Parallelism and Concurrency
  • A Guide to Microsoft Active Directory (AD) Design
  • Active Directory design is an enormous task. The technology has more capabilities and is therefore much more complex than any other networking technology available today. Because of this, many organizations are late deploying AD into their production environment. The goal of this guide is to facilitate the design process for those DOE sites that are currently engaged in designing their Active Directory network. This guide is based on personal experience and a two-year design process that included planning, meetings, documentation, and training. This information has the potential to cut the design time by 50% and produce more tangible results than using the Microsoft design process alone. This guide provides a general tutorial of Active Directory concepts as well as highlights some of the pitfalls, issues, and misinformation to be aware of when designing Active Directory for a site. Additionally, this guide demonstrates three common Active Directory designs and design tradeoffs by presenting a pragmatic scenario. To accomplish this, it is broken into 3 parts. Part I is comprised of an overview of Active Directory. Specifically, Section 3 outlines an Active Directory Tutorial and Section 4 describes the Microsoft Design process. Section 5 describes how to scope an AD Design. Part I provides the basis for understanding the design scenarios illustrated in Part II and best practices described in Part III. Download pdf A Guide to Microsoft Active Directory (AD) Design
  • BF2 Single Player Editor Tutorial
  • This is for the benefit of newcomers to the modding scene to give them some insight into the BF2 editor and its features for changing gameplay objects and using the new single player tools. I will be showing you how to use the current navmesh area to set up your own custom playing areas and objects. This tutorial will focus on using the stock battlefield 2 map, "Songhua Stalemate." I'm currently navmeshing this map, so thought I would kill two birds with one stone :) We are going to make a complete backup of your BF2 directory. Go to mods/bf2 and copy and paste it. When that's finished you should have 'Copy of bf2' there. This is going to be your untouched multiplayer and backup version if you completely screw up your files playing around in the editor. Don't umm and ahh...trust me - DO IT. The reason I'm not getting you to setup your own mod directory is that there are a few complications in getting a custom mod working perfectly in the editor, whereas the bf2 mod folder is 100% supported. I chose this path to make it as simple as possible to work for the 'layman.' If you ever want to play online just rename the bf2 folder we are modding to something like - "bf2_modding" and rename the 'Copy of bf2' back to its original 'bf2' name. Easy. Download pdf BF2 Single Player Editor Tutorial
  • Deploying CFMLon ASP.NET and the Microsoft .NET Framework Using BlueDragon
  • BlueDragon 7.0.1 for the Microsoft .NET Framework (commonly referred to as BlueDragon.NET) allows CFML applications to be deployed on Windows servers running the Microsoft .NET Framework, the Microsoft IIS web server, and ASP.NET. The Microsoft .NET Framework is built-in to Windows 2008 Server, Windows Vista, and Windows 2003 Server; and, can be installed onto Windows 2000 and Windows XP. While most web applications on .NET are built with ASP.NET and other components of the .NET framework, BlueDragon makes it possible for the .NET Framework to also process CFML applications. Indeed, BlueDragon.NET is the only way to run CFML on the .NET Framework. BlueDragon.NET is about empowering CFML to integrate with your organization’s .NET development and take full advantage of the enterprise features of this strategic platform This document describes how to install BlueDragon.NET and run CFML applications via the Microsoft IIS web server and the .NET framework, without requiring the installation of proprietary Adobe ColdFusion server software. See section 6 for details on the technical underpinnings of how BlueDragon.NET is implemented. This document also offers a brief overview of the .NET Framework. More importantly, it explains the many benefits of .NET deployment for CFML developers. It discusses the many forms of integration that are possible between CFML pages and native .NET components, including ASP.NET pages. Section 3 discusses these many benefits, and the details and code examples of integrating CFML and ASP.NET are detailed in a separate document, Integrating CFML with ASP.NET and the Microsoft .NET Framework. Download pdf Deploying CFMLon ASP.NET and
  • Highlight sound effects detection in audio stream - Multimedia
  • This paper addresses the problem of highlight sound effects .... The system framework of sound effect detection is illustrated in. Download
  • Dell Latitude D630 Review pdf
  • Dell Latitude D630 is designed to deliver an outstanding mix of performance, graphics and mobility — all packed into a compact, lightweight box. This full-featured mainstream notebook enhances the previous-generation Latitude D620 with the latest Intel® Core™ 2 Duo processors, your choice of Intel integrated graphics or NVIDIA® discrete graphics, and new levels of customisation. The fully configurable Latitude D630 can come pre-loaded with Microsoft® Windows Vista™, Microsoft® Windows® XP or Free DOS to suit your business needs. IT decision-makers will appreciate the optional encrypted or Solid State Drives*, along with D-family peripheral commonality. Users will appreciate the multiple graphics card options, and the enhanced productivity offered by the bright displays. Download Dell Latitude D630 Review pdf
  • ZTE MF620 HSDPA USB Modem User Guide
  • Thank you for choosing the MF620 HSDPA USB Modem. To guarantee the modem always in its best condition, please read this manual carefully and keep it for future use. The pictures, symbols and contents in this manual are just for your reference. They might not be completely identical with your modem. Please subject to the real object. ZTE operates a policy of continuous development and reserves the right to update and modify the technical specifications in this document at any time without prior notice. ZTE MF620 HSDPA USB Modem is a type of multi-mode, applicable to GSM/GPRS/EDGE/WCDMA/HSDPA network. With USB interface to connect to Apple computer, it integrates some functions of connection manager and mobile phone, and combines mobile communication with the Internet perfectly. Via GSM/GPRS/EDGE/WCDMA/HSDPA mobile network, it carries out data service, helping you break away from limitation of time and zone, and communicate wirelessly anytime and anywhere. Download pdf ZTE MF620 HSDPA USB Modem User Guide
  • Alpine MP3 / WMA CD Receiver Owner’s Manual
  • Getting Started Controllable with Remote Control This unit can be controlled with an optional Alpine remote control. For details, consult your Alpine dealer. Point the optional remote control transmitter at the remote control sensor. Turning Power On and Off Initial System Start-Up Be sure to press the RESET switch when using the unit for the first time, after installing the CD changer, after changing the car battery, etc. Setting Time • To synchronize the clock to another clock/watch or radio time announcement, press and hold the Rotary encoder for at least 2 seconds after setting the “hour.” Minutes will reset to 00. If the display shows over “30” minutes when you do this, the time will advance one hour. Adjusting Volume Turn the Rotary encoder until the desired sound is obtained. Lowering Volume Quickly Activating the Audio Mute function will instantly lower the volume level by 20 dB. Press MUTE to activate the MUTE mode. The audio level will decrease by about 20 dB. Pressing MUTE again will bring the audio back to its previous level. Download Alpine MP3 / WMA CD Receiver Owner’s Manual PDF
  • WPF and Silverlight Building Rich Interactive Applications with XAML
  • Windows Presentation Foundation (WPF) WPF provides a unified framework for building applications with rich user interfaces and interactivity. It is built on top of the .Net Framework and makes use of the managed and unmanaged code. WPF programming model allows the developers to write code once and deploy it as a standalone installed application or in a browser. Microsoft Silverlight Microsoft Silverlight is a cross-browser, cross-platform, and cross-device plug-in for delivering the next generation of .NET based media experiences and rich interactive applications for the Web. Silverlight offers a flexible programming model that supports AJAX, VB, and C # and integrates with existing Web applications. Extensible Application Markup Language (XAML) XAML is a markup language for declarative application programming. It is a tools-supported, XML-based user interface design language that maps XML markup tags to objects in the .NET Framework, enabling designers and developers to collaborate on delivering superior user experiences. Windows Presentation Foundation (WPF) and Silverlight application user interfaces are created in XAML. Development Environments Visual Studio and Expression Studio are tools used by the developers and UI designers. Expression Studio is primarily used by the UI designers to create the layouts, styles, animations, etc. Visual Studio is used by the developers to write the code behind to take care of the functionality and processing. Both Visual Studio and Expression Studio make use of the same project definition structure. Hence a project created in Visual Studio can be opened in Expression Studio and vice versa. XBAP (stands for XAML Browser Application) XBAP is a WPF application run in the