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  • Physically-based Sound Effects for Interactive Simulation
  • A simulation of a pebble thrown in wok, with all sound effects automatically generated. ... this paper, many types of sound effects due to contact in To appear in the SIGGRAPH conference proceedings F OLEY A UTOMATIC : Physically-based Sound Effects for Interactive Simulation and Animation Kees van den Doel, Paul G. Kry, and Dinesh K. Pai Univeity of British Columbia {kvdoel | pgkry | pai}@cs.ubc.ca (a) Real rock in wok (b) Virtual rock in wok (c) Rolling and Sliding (d) Interaction Figure 1: Animatio for which sound effects were automatically added by our system, demotrated in the accompanying video. (a) A real wok in which a pebble is thrown; the pebble rattles around the wok and comes to rest after wobbling. (b) A simulation of a pebble thrown in wok, with all sound effects automatically generated. (c) A ball rolling back and forth on a ribbed surface. (d) Interaction with a sonified object. Abstract We describe algorithms for real-time synthesis of realistic sound effects for interactive simulatio (e.g., games) and animation. These sound effects are produced automatically, from 3D models using dynamic simulation and user interac- tion. We develop algorithms that are efficient, physically- based, and can be controlled Download
  • Performance of a Link Control Protocol for Local Wireless Multimedia Communications
  • First generation wireless systems, which primarily provide analog voice service, are widely in use worldwide. Second generation systems support digital voice/data traffic; some of these systems are already deployed or undergoing deployment. Third generation wireless networks will ultimately carry multimedia traffic that are characterized by combination of different informaion streams of diverse nature (e.g., voice, video, image, data). Some of the salient features of multimedia applications are high speed and changing bit rates (periodic and bursty arrivals), several virtual connections over the same access, synchronization of different information streams, and various service/deliveIy requirements (QoS). It is clear that next generation wireless networks will be required to interface with much higher bandwidth fiber-based wired networks, possibly carrying B-ISDN/ATM type traffic, which poses interesting management and control issues like admission control, resource sharing and link contol. The objective is to provide *A. Roy is presently with Lucent Technologies India Ltd., Bangalore, India. “seamless wireless communication” to users, irrespective of channel impairments. Multimedia applications have varying bandwidth requirements. A media access control (MAC) protocol capable of assigning :multiple slots, based on demand and QoS requirements, is thus a natural choice. It is also desired that the protocol supports statistical multiplexing to improve channel utilizalion exploiting bursty nature of the traffic. In this paper, we propose a link control protocol which is a combination of a suitable MAC protocol and a priority based link management and control functionality to support multimedia streams over wireless. A reservation type access protocol capable of assigning multiple slots upon request
  • Crawling Ajax-driven Web 2.0 Applications
  • Crawling web applications is one of the key phases of automated web application scanning. The objective of crawling is to collect all possible resources from the server in order to automate vulnerability detection on each of these resources. A resource that is overlooked during this discovery phase can mean a failure to detect some vulnerabilities. The introduction of Ajax throws up new challenges [1] for the crawling engine. New ways of handling the crawling process are required as a result of these challenges. The objective of this paper is to use a practical approach to address this issue using rbNarcissus, Watir and Ruby. Usually crawling engines are “protocol-driven” and open a socket connection on the target host or IP address and port. Once a connection is in place the crawler sends HTTP requests and tries to interpret responses. All these responses are parsed and resources are collected for future access. The resource parsing process is crucial and the crawler tries to collect possible sets of resources by fetching links, scripts, flash components and other significant data. The “protocol-driven” approach does not work when the crawler comes across an Ajax embedded page. This is because all target resources are part of JavaScript code and are embedded in the DOM context. It is important to both understand and trigger this DOM-based activity. In the process, this has lead to another approach called “event-driven” crawling. It has following three key components 1. Javascript analysis and interpretation with linking to Ajax 2. DOM event handling and dispatching 3. Dynamic
  • 2003 Audi TT Roadster Equipment Manual
  • 2003 Audi TT Roadster. Equipment. Legend. 180 hp. 225 hp. X = Standard. O = Optional - = Not available. fwd. quattro®. Exterior Lighting Content inside for this 2003 Audi TT Roadster Equipment: 2003 Audi TT Roadster Equipment Legend 180 hp 225 hp X = Standard O = Optional - = Not available fwd quattro? Technical 1.8 liter turbocharged DOHC 180 hp 4-cylinder engine with direct ignition, intercooler, electronic turbo boost regulation, 5-valves per cylinder x - 1.8 liter turbocharged DOHC 225 hp 4-cylinder engine with direct ignition, two in-line charge air coolers, electronic turbo boost regulation, 5-valves per cylinder - x 6-speed automatic transmission with Tiptronic?, steering wheel controls and interlock between D & S x - 6-speed manual transmission with synchronized reverse gear, dual mass flywheel - x Front wheel drive x - Quattro - permanent all-wheel drive system, includes Haldex?coupling - x Anti-lock Brake System (ABS) with Electronic Differential Lock (EDL) and Electronic Brake-force Distribution (EBD) ASR (Anti-Slip Regulation) full time traction control x - 2-sided fully galvanized body assembly with aluminum hood x x ESP (Electronic Stabilization Program) x x Wheels / Tires / Suspension / Steering 7Jx16 (ET 31) 7-spoke… Download 2003 Audi TT Roadster Equipment
  • Fiat Marea Poly Elliptical Headlight Conversion PDF
  • Your first step is to buy a pair of Fiat Marea Poly Elliptical Headlights which can be found on all Fiat Marea ELX and HLX’s of any age. Your second step is to make sure that you are also given the sidelight connector with part of the wiring loom; it isn’t entirely necessary to obtain this but it does make it a lot easier to install and look factory fit. Make sure you have enough of the wiring loom as possible as you will be wiring them into the Bravo’s wiring loom. (Approx 30cm). You can extend the wire using good quality speaker wire, so don't worry if it’s too short. The rest of the headlight connectors on the Bravo will fit directly into the new Marea Headlights. (These are the Indicator connector, Dipped/Main Light Connector). Bravo Headlight Removal Pre-Removal If you have bought used headlights, theoretically they will already be aligned for you. Therefore if you want to save yourself time and money by not having your lights realigned then mark off the position of the brackets and bolts in there current position before removal. If possible mark the headlight pattern on a garage door or wall. I would still recommend you get them aligned properly just to be on the safe side as well as make sure you don’t loose valuable light. Approx £12 Download pdf Fiat Marea Poly Elliptical Headlight Conversion PDF
  • Web 2.0 Access Control Best Practices – Part 1
  • So - you are wrapping up development of yet another Web app. The database is in place, CRUD functions are working, user interface and reports have been signed off. Now your thoughts are turning to access control. Just enough time to splice in that trusty user authentication and roles module, make a few tweaks and move on to the next project. Wait! Do you really want to contribute yet another authorization stovepipe to the growing forest? We all curse the proliferation of authentication and authorization “solutions” on the Web. Yet we continue to treat access control as an after thought. Developers accept the benefits of adopting third-party solutions for common functions such as data storage, cryptography, numerical analysis, parsing, etc., yet continue to roll their own application access control solutions. Why? The disadvantages of RYO are obvious: application-specific user accounts and passwords proliferate, each application reinvents how roles should be implemented -- perhaps even a language for specifying access constraints -- and, if integration with an external authentication framework is required, each application must implement interfaces to the drivers. This is irritating to our users, a headache for those who administer the applications, and costly to maintain. In this article we develop a set of Web 2.0 best practices for “outsourcing” the access control problem. Following these practices produces applications that readily integrate into an organization’s existing access control infrastructure, and simplifies application development and maintenance. Examples are based on DACS (http://dacs.dss.ca) – the Distributed Access Control System. DACS is a mature, lightweight
  • SEMANTIC AND PERCEPTUAL MANAGEMENT OF SOUND EFFECTS IN PRODUCTION
  • Main professional sound effects (SFX) providers offer their collections using... methods in a commercial sound effect management system. INTRODUCTION SEMANTIC AND PERCEPTUAL MANAGEMENT OF SOUND EFFECTS IN PRODUCTION SYSTEMS P. Cano, M. Koppenberger, S. Le Groux, J. Ricard and N. Wack Univeitat Pompeu Fabra, Spain ABSTRACT Main professional sound effects (SFX) provide offer their collectio using standard text-retrieval technologies. SFX cataloging is an error-prone and labor couming task. The vagueness of the query specification, normally one or two words, together with the ambiguity and informality of natural languages affects the quality of the search: Some relevant sounds are not retrieved and some irrelevant ones are presented to the user. The use of ontologies alleviates some of the ambiguity problems inherent to natural languages, yet they pose othe. It is very complicated to devise and maintain an ontology that account for the level of detail needed Download
  • Introducing to Silverlight
  • If you've been watching the technical news or attended MIX '07, then you’ve probably been hearing about Silverlight (f.k.a. WPF/E). The idea behind Silverlight is simple -- provide a cross-browser, cross-platform technology for 2D vector graphics, animations and DRM high-definition media. Currently, Microsoft is targeting the Mac using either Firefox or Safari and Windows using IE6/IE7 or Firefox. There are actually two different versions of Silverlight currently available. The first, 1.0 (beta), utilizes the same XAML tags as WPF to describe the visual appearance and animations for content. It uses Javascript to control the behavior of those elements by allowing Javascript functions to locate and manipulate properties of the elements created in XAML. This release targets web developers as it uses many of the technologies they are familiar with and use in their development today. The second version, 1.1 (alpha) was announced at MIX '07 and it adds a CLR engine to the implementation - allowing the code behind to be done in C# or VB.NET instead of Javascript. This will radically change the playing field, as it will open up rich-client web applications to a wide audience of .NET developers. The first step in using either version of Silverlight is to download the appropriate browser plug-in. You can get these from the Silverlight website http://www.silverlight.net. Both 1.0 and 1.1 versions have Mac and Windows implementations available. If you want to use Visual Studio .NET to do your development, then you should download the Orcas Beta release and the project template for Silverlight. Download
  • Powerbook G3 Lombard (1999) USB Repair Manual pdf
  • Parts Heat Sync Sound Board Display / TFT / Screen Power / Charger Board Processor /Daughter Board Logic / Motherboard Keyboard & Modem Removal Pull the two keyboard tabs back and flip the keyboard back. (Flip back the keyboard while pressing in the two tabs. The picture only shows the left hand tab being pulled back.) Remove the three Philips head screws from the heat sync as shown. Then, using the metal “handle”, pull the heat shield up and out. It should come out easily. Download Powerbook G3 Lombard (1999) USB Repair Manual pdf
  • Teamprise Client Suite
  • The introduction of Microsoft Visual Studio Team System (VSTS) and Team Foundation Server (TFS) changed the practice of Application Lifecycle Management throughout the software development industry. Enterprise organizations now have an affordable, full-featured solution that is designed from the ground up for seamless integration into Visual Studio. By adopting Visual Studio Team System in conjunction with Team Foundation Server, software development teams can easily collaborate on projects regardless of whether they are located within the same department, or dispersed across many geographical locations. Architects, developers, and testers have access to issue tracking, source control, project reporting, and build automation, all tightly integrated inside of Visual Studio, the leading .NET development environment. The Challenge Unfortunately, organizations who would like to deploy Visual Studio Team System and Team Foundation Server across the enterprise are faced with the obstacle of supporting teams on heterogeneous platforms and architectures. For example, while many companies have a high percentage of .NET developers, they often also have a mix of Java developers. In addition, they typically have development teams working on other operating systems, such as Linux, Solaris, or Mac OS X. Companies in this situation would like to standardize on TFS for their entire organization, making the features and robustness of TFS available to everyone in the enterprise. Failure to achieve this level of integration inevitably leads to increased inefficiency, delay, errors, and lost opportunities. The Solution Enter Teamprise. With the goal of delivering the advantages of Team Foundation Server to all development teams in the enterprise, the Teamprise Client