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This is for the benefit of newcomers to the modding scene to give them some insight into the BF2 editor and its features for changing gameplay objects and using the new single player tools. I will be showing you how to use the current navmesh area to set up your own custom playing areas and objects. This tutorial will focus on using the stock battlefield 2 map, “Songhua Stalemate.” I’m currently navmeshing this map, so thought I would kill two birds with one stone :)
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What is the Grid? How are Grids built and used (today)? What Grid software is available and what does it do? BREAK (somewhere during part III) How have others succeeded? History For years, a few whacky computer scientists have been trying to help other scientists use distributed computing. Interactive simulation (climate modeling) Very large scale simulation and analysis (galaxy formation, gravity waves, battlefield simulation) Engineering (parameter studies, linked component models) Experimental data analysis (high-energy physics) Image and sensor analysis (astronomy, climate study, ecology) Online instrumentation (microscopes, x-ray devices, etc.)
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