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  • Google Data APIs Protocol (GData Module)
  • This proposal aims to create a module that implements the GData protocol specification in Drupal. The Google data APIs provide a simple standard protocol, called "GData", for reading and writing data on the web using either of two standard XML-based syndication formats: Atom or RSS. This module will handle all the basic stuff a developer shouldn't have to worry about when developing modules that extend its functionality such as data transfer, protocol adherence, and authentication. It will expose its own API which will allow other developers to create modules that easily interact with information provided by Google's many service APIs. Using this module, module developers who need access to this information need only concern themselves with what's important: the data. This module will benefit Drupal by providing developers with an easy way to interact with information provided by Google's many service APIs without worrying about all the behind-the-scenes stuff that goes into accessing and modifying that information. This opens up a world of possibilities for integrating Google applications into Drupal. Some ideas that could be more easily implemented using the API provided by a GData module include, but are not limited to, the following: • Using Gooogle's Apps API to integrate various Google applications into Drupal, allowing it to be a competitor with other online groupware suites such as Microsoft SharePoint. • Integrating Google Base Data into dynamic Drupal applications using Google's Base Data API. • Creating a Drupal front-end to Google's Blogger service through its Blogger Data API, allowing for the administration of
  • A Practical Guide to Using Computers in Language Teaching
  • Computers—the most powerful dimension of the second or foreign language learning experience since the advent of the teacher—serve as tireless portals to limitless target language models and, more important for the classroom, as tools for activities that draw students together to cooperate on activities that interest them and stimulate their creative language production and comprehension, all while challenging them to overcome obstacles in a complex environment in the target language. In the computer-assisted language learning (CALL) classroom, students don’t study language as much as use it to cooperate and solve problems not unique to the language classroom. If we recognize the value in the process more than product, then we can appreciate that when a CALL class activity gets messy, and it does, it’s realistic: It reflects real language use and life in general with unforeseen problems and the need for creative solutions using a tool central to modern life. What are the greatest obstacles to realizing this learning potential of the CALL classroom? 1. Users not appreciating these challenges in the process as being valuable to language use and therefore learning. These challenges may take many forms for students: • following verbal and written instruction • needing to gain comprehension in one step in order to get to the next • consulting each other for clarification • helping struggling neighbors with secondary instruction • translating concepts (activity ideas) into action (specific procedures) • working through challenges and problems with language and procedures • being immersed in the target language on screen, content, and interface 2. Teachers not being adequately oriented
  • 3-D model-based tracking of humans in action: a multi-view approach
  • We present a vision system for the 3-D model- based tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D body pose at each time instant without the use of markers. The pose- recovery problem is formulated as a search problem and entails finding the pose parameters of a graphical human model whose synthesized appearance is most similar to the actual appearance of the real human in the multi-view images. The models used for this purpose are acquired from the images. We use a decomposition approach and a best-first technique to search through the high dimensional pose parameter space. A robust variant of chamfer matching is used as a fast similarity measure between synthesized and real edge images. We present initial tracking results from a large new Humans-In-Action (HIA) database containing more than 2500 frames in each of four orthogonal views. They contain subjects involved in a variety of activities, of various degrees of complexity, ranging from the more simple one-person hand waving to the challenging two-person close interaction in the Argentine Tango. The ability to recognize humans and their activities by vision is a key feature in the pursuit to design a machine capable of interacting intelligently and effortlessly with a human-inhabited environment. Besides this long-term goal, there are many applications possible in the more near term, e.g. in virtual reality, smart" surveillance systems, motion analysis in sports, choreography of dance and ballet, sign language translation and gesture-driven user interfaces. In many of these
  • Beginners Guide Maya
  • In this beginners guide we discuss how to build a simple humanoid character and how to animate it. It was not our intention to give a step-by-step guide on how to build a character and how to animate it, because there is extensive amount of literature available on this. This guide can be used next to the “Learning Maya 5 Foundation” book as a source for more information and explanation. We found that although the book is very clear on what actions to do and what the actions will result in, it lacked somewhat in explaining the meaning of concepts and the reasons for performing actions. In this guide, we first give an explanation of the Maya interface and the main interface elements that are important for character building and animation. We then follow the “Learning Maya 5 Foundation” subjects on building and animating a humanoid character. First building the basic character by creating a skeleton, adding geometries, flexors and selection handles. Then preparing the character for animation, by adding controls for movements with expressions, rotate planes and vector constraints. Then animating the character by creating character nodes, keyframes, linear animation, non-linear animation and non-destructive keys (secondary animation) and the Maya Embedded Language (MEL). In the last part we discuss shortly the use of cameras, lighting, texturizing, rendering. Download pdf Beginners Guide Maya
  • Working with C# Serialization
  • At some point in the development of most software applications, design decisions are made about how to store and retrieve application data. For example, if your application reads and writes to disk files, you need to make basic choices about how to represent the data on disk. In this column we want to look a bit at C# I/O issues, and in particular at a mechanism called serialization. Serialization is used to convert C# objects into bytestreams, in a standardized way, so that those objects can be saved to disk or sent across a network. The Need for Serialization Let’s start by considering a couple of examples. The first one writes a floating-point value to a text file and then reads it back: using System; using System.IO; public class SerialDemo1 { public static void Main() { // write double value to text file double d1 = 0.1 + 0.1 + 0.1; StreamWriter sw = new StreamWriter("out", false); sw.WriteLine(d1); sw.Close(); // read double value back from text file StreamReader sr = new StreamReader("out"); string ln = sr.ReadLine(); double d2 = Double.Parse(ln); sr.Close(); // compare values if (d1 != d2) { Console.WriteLine("d1 != d2"); Console.WriteLine("difference = " + (d1 - d2)); } } } When this program is run, the result is: d1 != d2 difference = 5.55111512312578E-17 For some reason, our attempt to store a floating value in a text file fails. If we know much about floating-point, we may not be surprised, given that many decimal values have no exact representation in binary. For example, the common value 0.1 is the sum of an infinite series of binary fractions. Somehow our initial value got changed a bit, due to roundoff
  • MIDISport 1x1/2x2/2x4/4x4 User Guide
  • The MIDISPORT provides up to four independent MIDI input ports and up to four independent MIDI output ports, depending on which model you have. Each MIDI port supports 16 MIDI channels, therefore the MIDISPORT is capable of sending and receiving from 16 (1 port x 16 channels) to 64 (4 ports x 16) channels. MIDI is the acronym for Musical Instrument Digital Interface and is the protocol used when "MIDI" keyboards and devices that record and play back the "MIDI" information (computers and hardware "sequencers") communicate with each other. MIDI Interfaces such as the MIDISPORT are typically used to interface MIDI synthesizers with MIDI sequencing software. The USB port uses powerful technology that allows easy connection to a "host" computer. It supports multiple USB peripheral devices running simultaneously—all without having to configure jumpers, I/O addresses or DMA channels. On a PC—you must be running Windows XP, 2000, Me, or Windows 98 to properly install the MIDISPORT. Also, your motherboard must have native USB ports. It is possible for a motherboard to support USB and yet not have the physical port connectors installed. A simple USB back panel extender can be purchased at a computer supply store and can be installed easily to provide USB port connectors. It is recommended that during installation, you do not use a USB hub for connecting the MIDISPORT. Powered USB hubs can be used after the MIDISPORT is successfully installed. On an Apple Computer—your OS must support USB and your computer must have on-board USB ports. All current
  • Microsoft PowerPoint - Cview 6x Tutorial 24Feb2005
  • 2005 Cisco Systems, Inc. All rights reserved. CiscoView v6.1 Tutorial .....CiscoView v6.1 Tutorial. CiscoView ? A Cisco Graphical Alternative 2005 Cisco Systems, Inc. All rights reserved. 1 CiscoView v6.1 Tutorial CiscoView v6.1 Tutorial CiscoWorks CiscoView © 2005 Cisco Systems, Inc. All rights reserved. 2 CiscoView v6.1 Tutorial -2 © 2005 Cisco Systems, Inc. All rights reserved. CiscoView v6.1 Tutorial About This Tutorial • Identify the need for easy to use, graphical network management tools • Describe how to use CiscoView to configure and monitor Cisco devices • Provide several scenarios for using CiscoView to configure and monitor Cisco devices • Provide helpful itall and maintenance guidelines for system administrato • Provide links to helpful reference documents on CiscoWorks and CiscoView About This Tutorial The CiscoWorks CiscoView tutorial provides self-paced training focused on using CiscoView for configuring and monitoring Cisco network devices using SNMP (Simple Network Management Protocol). This tutorial will focus on how to use and administer CiscoView to manage your Cisco network devices. CiscoView is available with the purchase of the CiscoWorks LAN Management Solution (LMS) or the CiscoWorks Small Network Get PDF
  • eStatement User Guide
  • eStatement is a service provided by your institution to allow you to view your documents through the Internet. As an eStatement user, you have a personalized eStatement home page that you can use to access all the documents archived for you by your institution. In addition, your institution can send you an email notification each time a new document is available. How Can I Access My eStatement? You can access your eStatement home page and documents through the Internet in several ways. 1. By e-mail notification. As an eStatement customer, you can opt to regularly receive e-mails when your document is available. To access the document, simply click the link to the document in the e-mail you receive. 2. By adding a bookmark. You can access eStatement at any time by opening your browser to your eStatement web address. You may want to bookmark your eStatement home page in your browser to return to it in the future. 3. By a link on your institution’s home page. Contact your institution if you do not know where the link is located. When you access your eStatement page, you may need to provide a username and password to access your home page Download pdf eStatement User Guide
  • ALFA ROMEO PRICE LIST
  • ALFA ROMEO PRICE LIST Recommended retail prices from 01 September 2007 (inclusive of GST) The prices on this list are Recommended Retail Prices only excluding all relevant statutory, state registration, compulsory third party that vary from State to State and model to model. Prices also exclude dealer delivery charges that may vary from dealer to dealer. Please consult your local authorised Alfa Romeo dealership for more information. Prices are subject to change without notice. Alfa Romeo 147 Alfa Romeo 147 3dr 2.0 litre 110 kW Manual $35,990* Alfa Romeo 147 3dr 2.0 litre 110 kW Selespeed $38,990* Alfa Romeo 147 5dr 2.0 litre 110 kW Manual $37,490* Alfa Romeo 147 5dr 2.0 litre 110 kW Selespeed $40,490* Alfa Romeo 147 JTD 5dr Diesel 1.9 litre 110 kW 6 spd Manual $39,990* Optional equipment for the Alfa Romeo 147 Metallic paint $945* Leather seats $2,500* (5 door only) Sunroof $1,950* Alfa Romeo 159 Alfa Romeo 159 JTS 2.2 litre 136 kW Manual $49,990* Alfa… Download Manual
  • RAZR V3c
  • We are pleased that you have chosen the Motorola RAZR V3c wireless phone. 040128o. Left Soft Key ...... The Motorola products described in this manual may motorola.com RAZR V3c CDMA 1 Welcome We are pleased that you have chosen the Motorola RAZR V3c wireless phone. 040128o Left Soft Key Perform function in lower left display. Voice Key Create voice records & voice dial names. Smart/ Speakerphone Key Volume Keys Camera Key 4-Way Navigation Key Clear Key Right Soft Key Perform function in lower right display. Power & End Key Turn phone on/off, end calls, exit menu system. Send Key Make & awer calls. Center Key From home screen, open main menu. In menus & lists, press to select highlighted option. 2 Motorola, Inc. Coumer Advocacy Office 1307 East Algonquin Road Schaumburg, IL 60196 1-800-331-6456 (United States) 1-888-390-6456 (TTY/TDD United States for hearing impaired) 1-800-461-4575 (Canada) www.motorola.com (United States) www.motorola.ca (Canada) Certain mobile phone features are dependent on the capabilities and settings of your service provider's network. Additionally, certain features may not be activated by your service provider, and/or the providers network settings may limit the feature's functionality. Always contact your service provider about feature availability and functionality. All features, functionality, and other product specificatio, as well as the information contained in this users guide are based Download manual