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  • An Introduction to the Java Programming Language
  • In 1991, a group of Sun Microsystems engineers led by James Gosling decided to develop a language for consumer devices (cable boxes, etc.). They wanted the language to be small and use efficient code since these devices do not have powerful CPUs. They also wanted the language to be hardware independent since different manufacturers would use different CPUs. The project was code-named Green. These conditions led them to decide to compile the code to an intermediate machine-like code for an imaginary CPU called a virtual machine. (Actually, there is a real CPU that implements this virtual CPU now.) This intermediate code (called bytecode) is completely hardware independent. Programs are run by an interpreter that converts the bytecode to the appropriate native machine code. Thus, once the interpreter has been ported to a computer, it can run any bytecoded program. Sun uses UNIX for their computers, so the developers based their new language on C++. They picked C++ and not C because they wanted the language to be object-oriented. The original name of the language was Oak. However, they soon discovered that there was already a programming language called Oak, so they changed the name to Java. The Green project had a lot of trouble getting others interested in Java for smart devices. It was not until they decided to shift gears and market Java as a language for web applications that interest in Java took off. Many of the advantages that Java has for smart devices are even bigger advantages on the web. Currently,
  • LynxOne Installation and User’s Guide
  • LynxONE™! We are proud to provide you with a reliable, professional quality product for your digital audio and MIDI needs. This Installation and Users Guide provides basic information to help you get started. Before you begin Before you begin the installation of your LynxONE card, we recommend that you read through the Installation and Users Guide to acquire an overview of the installation procedure and use of the LynxONE. You should have a working knowledge of Windows and general PC concepts. Additionally, refer to your computer’s documentation for any special instructions regarding the installation of expansion cards and peripheral equipment. Download pdf LynxOne Installation and User’s Guide
  • How to Identify Successful Actors of the Flickr Community and How to Determine Their Attributes
  • Under the term “Web 2.0” the Internet is currently going through a new growth phase where end users create content and communities are built for user interaction. One of these Web 2.0 services is Flickr, a photo-sharing platform that allows users to upload photos, tag, comment and add them to favourite lists and build a personal social network. Using the relationships between users, pictures, tags and groups, analysis of Flickr’s social structure gives a hint about the way people interact on a digital platform. Our project is part of a larger research project that aims to predict the success of social structures inside communities. Therefore we introduce a new approach to measure the performance of social entities inside the community and work out managerial implications. Although Flickr has become one of the most active Web 2.0 platforms, little research has been done so far. Mislove et al. [Mi07] state that online social networks including Flickr are so different from real world ones that the same measurements cannot be used. Kumaret al. [KNT06] from Yahoo Research have investigated the evolution of Flickr and Yahoo!360 by using an empirical model to prove their classification of three user groups. The process of pictures becoming popular through social network relationships is explored by Lerman & Jones [LJ06]. Advertising on social networking websites has also been a point of interest in Clemons, Barnett & Appadurai [CBA07] who suggest a change of marketing and advertisement efforts caused by new requirements. This paper is divided into five sections. After a
  • Voice over IP: what it is, why people want it, and where it is going
  • Table 1: VoIP Protocol stack and comparison with the OSI model ...... VoIP technologies (based around the H.323 protocol) are being used in advanced Voice over IP: what it is, why people want it, and where it is going Jane Dudman Contributing author: Gaynor Backhouse This report was peer reviewed by: Roger Bolam Content Delivery Manager UKERNA Arron Bowley Voice Technical Specialist UKERNA Raza Rizvi Head of Technical Services Opal solutio High Wycombe JISC Technology and Standards Watch, September 2006 Voice over IP 1 CONTENTS Executive Summary 2 1. What is VoIP? 3 1.1 An introduction to VoIP 1.2 How VoIP works 1.2.1 The Basics 1.2.2 What you need to make a VoIP call 1.3 How VoIP is used, its background and history 1.4 The scope of this report 2. Technology, standards and challenges 7 2.1 Protocols 2.2 Codecs 2.3 Facto to be coidered when implementing VoIP 2.3.1 Voice Quality 2.3.2 Peer-to-peer networking (e.g. Skype) 2.3.3 Net Neutrality and packet shaping 2.3.4 Directories and addressing 3. Why people want it 17 3.1 Network convergence 3.2 Application convergence 3.2.1 VoIP and Itant Messaging (IM) 3.2.2 VoIP and multimedia 3.2.3 VoIP and Web 3.3 Wireless VoIP 4. VoIP in Higher and Further Education 21 Download
  • 3d modelling for Virtual Reality Tutorial #2 – VRML sliding door
  • This tutorial will guide you through one way of setting up an animated sliding door in a vrml world using 3ds max. You will be provided with a prepared AutoCAD (3rooms.dwg) model of three rooms, comprising walls, ceiling, floor and a door, as shown above. You will import the AutoCAD model to 3ds max. You will apply lights, materials, cameras, and a navigation helper as previously done in the Tutorial #1 – VRML room of primitives! tutorial. You will animate the door to make it slide, and then create a ‘touch sensor’ helper to control the door opening. Finally you export as a virtual reality model in the form of a VRML file. You will view and interact with the VRML file (world, *.wrl) using a web browser. When completed you will be able to freely navigate around and view the internal spaces and click on the door to open it. Download 3d modelling for Virtual Reality Tutorial #2 – VRML sliding door
  • Google's Search Engine Optimization Starter Guide
  • Welcome to Google's Search Engine Optimization Starter Guide. This document first began as an effort to help teams within Google, but we thought it'd be just as useful to webmasters that are new to the topic of search engine optimization and wish to improve their sites' interaction with both users and search engines. Although this guide won't tell you any secrets that'll automatically rank your site first for queries in Google (sorry!), following the best practices outlined below will make it easier for search engines to both crawl and index your content. Search engine optimization is often about making small modifications to parts of your website. When viewed individually, these changes might seem like incremental improvements, but when combined with other optimizations, they could have a noticeable impact on your site's user experience and performance in organic search results. You're likely already familiar with many of the topics in this guide, because they're essential ingredients for any webpage, but you may not be making the most out of them. Even though this guide's title contains the words "search engine", we'd like to say that you should base your optimization decisions first and foremost on what's best for the visitors of your site. They're the main consumers of your content and are using search engines to find your work. Focusing too hard on specific tweaks to gain ranking in the organic results of search engines may not deliver the desired results. Search engine optimization is about putting your site's best foot forward when
  • Introduction to Microsoft Access Tutorial pdf
  • The purpose of these tutorials is not to teach you Microsoft Access, but rather to teach you some generic information systems concepts and skills using Access. Of course, as a side effect, you will learn a great deal about the software enough to write your own useful applications. However, keep in mind that Access is an enormously complex, nearly- industrial-strength software development environ- ment. The material here only scrapes the surface of Access development and database programming. 1.1 Introduction: What is Access? Microsoft Access is a relational database manage- ment system (DBMS). At the most basic level, a DBMS is a program that facilitates the storage and retrieval of structured information on a computer’s hard drive. Examples of well-know industrial-strength relational DBMSes include • Oracle • Microsoft SQL Server • IBM DB2 • Informix Well-know PC-based (“desktop”) relational DBMSes include • Microsoft Access • Microsoft FoxPro • Borland dBase 1.1.1 The many faces of Access Microsoft generally likes to incorporate as many fea- tures as possible into its products. For example, the Access package contains the following elements: • a relational database system that supports two industry standard query languages: Structured Query Language (SQL) and Query By Example (QBE); Download Introduction to Microsoft Access Tutorial pdf
  • Big Brain Academy Instruction Manual pdf
  • How to Begin Nintendo’s game pages, at www.nintendo.com/games, feature walkthroughs, frequently-asked questions, and codes for many of our games. If your answer isn’t there, check out our forums where you can exchange tips with other gamers online. For more information about our forums, visit www.nintendo.com/community. If you don’t have access to the web-site, recorded tips for many titles are available on Nintendo’s Power Line at (425) 885-7529. This may be a longdistance call, so please ask permission from whoever pays the phone bill. Make sure that the Nintendo DS is turned off. (To turn the power on or off, press and hold .) Insert your Big Brain Academy DS Card into the top slot of your DS system, then press until you hear a click.. Touch the Big Brain Academy panel on the DS Menu Screen. If your system has been set to Auto Mode, you can skip this step. See the Nintendo DS instruction booklet for more information. Controls The game is controlled with the Touch Screen and a stylus. (See the “Categories and Activities” section on Pgs. 10-15 for more information.) Homeroom Touch the title screen to enter the Homeroom – where you can create save files. Touch an empty slot to start a new file, or touch a name to continue a previously saved game. Continuing a Game Touching a name will take you to the Select Class screen (Pg. 6). …….Return to the previous screen. Starting a New File If you touch the button marked
  • Audi A4 S4 Cabriolet Quick reference Guide Manual
  • Opening windows with remote control key: To open the windows first press button e and then turn the key to the right in the driver’s door lock and hold it in this position (applies to RHD vehicles). Closing windows with remote control key: Turn the key to the left in the driver’s door lock and hold it in this position (applies to RHD vehicles). Opening/closing soft top with remote control key: To open, press button e and briefly turn the key to the right in the driver’s door lock. Then, within 2 seconds, turn the key to the right again and hold it in this position (RHD vehicles). To close, briefly turn the key to the left in the driver’s door lock. Then, within 2 seconds, turn the key to the left again and hold it in this position (RHD vehicles). Anti-theft alarm The alarm system is automatically set when you lock the car, and switched off when you unlock the car with the remote control. If you unlock the vehicle by inserting the key in the driver’s door, the ignition must be switched on within 15 seconds, otherwise the alarm will be triggered. Download PDF for Audi A4 S4 Cabriolet Quick reference Guide Manual
  • ePipe 2344 ML-IP Gateway Getting Started Manual Guide
  • To understand how you can use ePipe refer to the ePipe 2344 ML-IP Gateway User Guide on the ePipe ML-IP Family Software & Documentation CD. This user guide is also available from the ePipe web site (www.ml-ip.com). Quick Setup The ePipe 2344 can be connected to a variety of devices via its 10/100Mbps Ethernet (10/100Base-T) interfaces and its RS-232 asynchronous serial ports. Apart from Ethernet 1, all Ethernet and serial ports can be used to connect the ePipe 2344 to an Internet or WAN connection. 2 Step 2: Connecting the ePipe 2344 to your LAN NOTE: Ethernet 1 must be connected to the internal or private network. The Configuration PC must also be connected to this network. The ePipe 2344 has four 10/100 Mbps Ethernet ports (10/100Base-T). ! What Else Do I Need? Before installing the ePipe 2344, you will need the following: Ethernet 1 must be connected to the internal LAN or other local network as all configuration of the ePipe 2344 occurs via this interface. Figure 1 shows a typical network deployment using ePipe 2344 units to connect two sites. Remote Site Head Office To connect the ePipe to your LAN, follow the steps below: LAN - Microsoft Windows (XP or 2000 recommended) - Microsoft Internet Explorer 5 or above ePipe 2344 Modems (PSTN or ISDN) Internet / Other Network Access Router (e.g. T1, Frame Relay) LAN • A PC connected to your LAN for configuring the ePipe 2344, referred to as the Configuration PC, running the following: Configuration