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  • Specifying, Discovering, and Monitoring Service Flows: Making Web Services Process-Aware
  • Web services, an emerging paradigm for architecting and implementing business collaborations within and across organizational boundaries, are currently of interest to both software vendors and scientists. In this paradigm, the functionality provided by business applications is encapsulated within web services: software components described at a semantic level, which can be invoked by application programs or by other services through a stack of Internet standards including HTTP, XML, SOAP, WSDL and UDDI [3,18]. Once deployed, web services provided by various organizations can be inter-connected in order to implement business collaborations, leading to composite web services. Today workflow management systems are readily available [6,49,59] and workflow technology is hidden in many applications, e.g., ERP, CRM, and PDM systems. However, their application is still limited to specific industries such as banking and insurance. Since 2000 there has been a growing interest in web services. This resulted in a stack of Internet standards (HTTP, XML, SOAP, WSDL, and UDDI) which needed to be complemented by a process layer. Several vendors proposed competing languages, e.g., IBM proposed WSFL (Web Services Flow Language) [48] building on FlowMark/MQSeries and Microsoft proposed XLANG (Web Services for Business Process Design) [71] building on Biztalk. BPEL [16] emerged as a compromise between both languages. The Business Process Execution Language for Web Services (BPEL4WS, or BPEL for short) has become the de-facto standard for implementing processes based on web services [16]. Systems such as Oracle BPEL Process Manager, IBM WebSphere Application Server Enterprise, IBM WebSphere Studio Application Developer Integration Edition, and Microsoft BizTalk
  • Personal Server for Macintosh Guide Manual
  • Getting Started Requirements Installing the Palace Personal Server After you install Getting your server up and running Launching your Palace server Connecting to your Palace server Making your Palace site accessible to others Changing the look of your Palace site Stopping your Palace personal server Chapter 3 Administering the Server (Wizard and God Mode) What are wizards and gods? Chapter 4 The Palace Server Interface Overview of the interface The File menu The Edit Menu Chapter 5 Iptscrae Appendix A The Palace Client Plugin API Index The Palace Personal Server for Macintosh Guide v Preface This manual describes how to create and maintain your own Palace Personal Server for Macintosh. It explains how to obtain the software, setup, launch, and customize the server, and maintain your Palace site. Sections of this manual This manual has the following sections: “Introduction This section introduces the Palace community and Palace personal server software. ” Getting Started This section guides you through installing and settup up your Palace server. ” Administering Your Server (Wizard and God Mode) This section explains the Palace wizard and god modes, and how to enable them on your server. ” The Palace Server Interface This section describes your Palace server graphical interface. ” Iptscrae This section briefly describes the Palace Iptscrae Language, and how to get more information on it. In addition, there is an appendix about the Palace Client Plugin API. Manual conventions This manual has the following conventions: ” Code samples and text you enter are set in
  • Beej's Guide to Network Programming Using Internet Sockets
  • Hey! Socket programming got you down? Is this stuff just a little too difficult to figure out from the man pages? You want to do cool Internet programming, but you don’t have time to wade through a gob of struct s trying to figure out if you have to call bind() before you connect(), etc., etc. Well, guess what! I’ve already done this nasty business, and I’m dying to share the information with everyone! You’ve come to the right place. This document should give the average competent C programmer the edge s/he needs to get a grip on this networking noise. This document has been written as a tutorial, not a reference. It is probably at its best when read by individuals who are just starting out with socket programming and are looking for a foothold. It is certainly not the complete guide to sockets programming, by any means. Hopefully, though, it’ll be just enough for those man pages to start making sense. The code contained within this document was compiled on a Linux PC using Gnu’s gcc compiler. It should, however, build on just about any platform that uses gcc. Naturally, this doesn’t apply if you’re programming for Windows–see the section on Windows programming, below. Download pdf Beej's Guide to Network Programming Using Internet Sockets
  • Virtools Character Animation Tutorial
  • When creating animations, you should be very careful what you do with the FloorRef. When walking or running, the character should stay at a constant height from the FloorRef object. When jumping, the Character should increase it’s distance from the FloorRef object to give the appearance of translation away from the floor. Characters should ALSO have a “stationary root” that only moves relative to the floor reference (e.g. for walking, jumping etc.) but that does not move constantly (i.e. in an idle animation the root should not move). This is very important if you wish to use your Characters with the Virtools Mulituser Pack, or the dead reckoning algorithm used for predicting distributed objects will not work correctly. In short: Make sure the (stationary) root element does not move at all when the character is in its default (’wait’ or ‘idle’) animation. For other animations make sure the root moves a minimum; in a walk animation along the Z axis for example, make sure that the root moves along the Z axis only - there should be no movement on the X or Y axes. Note: Ensure the animations you create are ‘real’ in the sense that the Character actually performs them and does not ‘pretend’ to perform them - e.g. for a walk animation you should ensure that your character actually moves (translates) in your modeling application, and does not perform the animation in situ (”on the spot” or “in place”). Download Virtools Character Animation Tutorial
  • Hyundai Sonata V6 Sedan Manual
  • Hyundai’s latest Sonata has stepped on a few toes in the large car segment. Externally the new V6 is almost identical to its four cylinder sibling –dual tailpipes being the only clue to the extra power. Yes, they share the same attractive Euro style body, but have decidedly different personas. DISLIKES Small front seats Light coloured trim marks easily well shaped, fine for a long trip, and the centre armrest is a welcome bonus. But anyone riding in the middle might feel short-changed by the lack of support. ERGONOMICS Functional and uncluttered, the dash layout is a model of simplicity. Large instruments face the driver, with the high set audio controls just to the left. Three rotary switches look after all of your air conditioning functions. The boot and fuel cap releases are tucked away under the driver’s armrest. Thanks to its large windscreens, front and rear vision is very good, making manoeuvring easy. SAFETY At this stage the Sonata hasn’t received an ANCAP safety rating. However the new bodyshell’s strength has been optimised in the virtual world using computer analysis, and confirmed in reality. Three hundred Sonatas were sacrificed in crash testing during the car’s development. The newcomer’s level of standard safety equipment reinforces its value for money. Dual front and side airbags, are complemented by front and rear curtain airbags. Active front head restraints and front seat belts with load limiters and pre-tensioners complete the package. Primary safety is aided by ABS equipped four wheel discs with Electronic Brake-force
  • Setting Up Your PowerBook Manual
  • Getting Started 7 Plugging In the Computer 8 Connecting the Internal Modem 8 Opening the Display 9 Tu r ning the Computer On 10 Problems Turning the Computer On?10 Moving Items on the Screen 11 Tips for Using the Trackpad 11 Adjusting the Internal Display 12 Adjusting the Brightness 12 Adjusting the Display Resolution 12 Where to Go From Here 13 Additional Information in Online Help and Apple Web Sites 14 What to Do When You Are Finished Working 16 Put Your PowerBook to Sleep 16 Shut Down Your PowerBook 16 2 Features of Your PowerBook 17 Basic Features of Your PowerBook 18 Additional Features of Your PowerBook 20 Internal Expansion Capabilities of Your PowerBook 22 Keyboard Controls,Hot Function Keys,and Numeric Keypad 24 Assigning Hot Function Keys 24 Using the Standard Function Keys 24 Using the Embedded Numeric Keypad 25 For More Information on Keyboard Controls 25 Universal Serial Bus (USB)26 Connecting and Using a USB Device 26 USB Devices and Battery Power 26 Using Multiple USB Devices at the Same Time 27 For More Information on USB 27 FireWire 28 Connecting FireWire Devices 28 FireWire Devices and Battery Power 29 FireWire Target Disk Mode 29 For More Information on FireWire 29 AirPort Wireless Internet and Networking 30 How AirPort Provides Wireless Internet Access 30 For More Information on AirPort 30 Installing an AirPort Card 31 External Monitor Support (VGA and S-Video)38 Connecting an External Monitor 38 Switching Between Extended Desktop and Video Mirroring Modes 39 Connecting a Television,VCR,or Other Video
  • Getting Started with Freeway Shop in a Box
  • Of the many innovations the Internet has brought us, one of the most visible is online shopping. The advantages for merchants are clear lower overheads in both staff and shop space, provision of greater convenience for their customers, 24/7 and international availability of the store, and the ability to compete on a far more level playing field with larger companies. The spread of internet shopping sites is a testament to all of these. However, the implementation of an online store has often been difficult, especially for the individual user. A catalogue needs to be presented allowing customers to select products to buy, these product choices must be tracked (usually in the form of the common shopping cart), and all-importantly, a secure way of processing the customer’s payment details is vital. As is often the case, a demand for services rapidly begets solutions, and there are now numerous companies that offer these services for integration into a website. PayPal, Verisign, and Authorize.Net are well- known companies who provide secure credit card processing services. Many companies who provide shopping carts link with these (and other) credit card processors. One of the better of the shopping carts is Mal’s e-commerce (http://www.mals-e.com) which provides two packages: a free service offering integration with PayPal, NoChex and Paymate, and a premium service offering integration with VeriSign, Authorize.Net and a wide variety of other credit card processors. And now, using the power of Freeway’s Actions technology, you can take advantage of Mal’s shopping cart to quickly create your own online store.
  • Which mobile phones emit the least radiation? Test of 25 mobile phones
  • Samsung SGH-V200. ?. Sharp GX20. - another three telephones met the emitted ....Samsung. SGH-V200. Yes. Yes. Yes. Yes. Yes. Not assessed Not assessed Which mobile phones emit the least radiation? Test of 25 mobile phones Report by TCO Development May 2004 Edition 2 2 CONTENTS 1. Foreword (with reference to veion 2) 3 2. Summary 3 3. Background and selection 4 4. Mobile labelling in brief 5 5. How the test was conducted 6 6. Results 7 7. Notes to the results 9 8. Conclusio 11 Appendix: TCO'01 Mobile Phones requirements 13 2004-05-11 3 1. FOREWORD (with reference to veion 2) This is veion 2 of the report. The amendments made are due to the fact that we have obtained a full test report on the SAR value of the Samsung V-200 which confirms that the SAR value is 0.68 W/kg. Samsung regrets the fact that an inaccurate SAR value (1.36 W/kg) was shown on their website. It was this value that was used in the fit veion of our report. As a result of this amendment, the number of recommended Download PDF
  • Ford Sierra 4x4 Supplement Manual
  • The Ford supplied Sierra 4x4 Supplementary Workshop Manual is a "must have" for any owner of one of these cars. The biggest problem can be actually finding one to purchase. I got lucky and managed to get mine direct from a Ford dealer, brand new for ?8, who was having a clearout. They do appear regularly at autojumbles and it is just a case of keep looking. The manual only covers those items unique to the 4x4 Sierra’s and are to be used in conjunction with the Ford Sierra Workshop Manual. Ford never produced a supplement that covered the 2.9 engine or the later Mark Two model but all the running gear sections are relevant as this never changed during the life of the model. I believe there is also a supplement that covers the MT75 gearbox for the 2.9 models. I have included below some information and diagrams that maybe helpful to owners. Fluids Front Axle - Hypoid Oil SAE 90, API/GL5 (SQM-2C9002-AA) Rear Axle - Hypoid Oil SAE 90, API/GL5 (SQM-2C9002-AA) Intermediate Housing - SAE 80 (SQM-2C9008-A) Transfer Box - (SQM-2C9010-A) Filler Plug Torque Settings Front Axle - 35 to 45 Nm Rear Axle - 35 to 45 Nm Intermediate Housing - 33 to 41 Nm Transfer Box - 40 to 60 Nm Download pdf Ford Sierra 4x4 Supplement Manual
  • HOW TO DEVELOP A MOBILE 2.0 APPLICATION
  • As we all know, online (or virtual) communities are groups of people that primarily or initially interact with each other over the Internet. People who are active in the same social spaces on a regular basis will probably start to recognize other visitors after a while [Wolf, 2006]. With some of them, they will interact by sharing or exchanging information or thoughts. Communication plays an important role in everybody’s life, professionally as well as personally. Lately, the demand for efficient communication ‘tools’ has steadily increased. Most newly developed technologies have resulted from this trend. The main drivers involved are users’ mobility and their continuous need for ubiquitous communication: mobile applications make it possible to communicate whenever and wherever people want [Jaokar & Fish, 2006; Lacohée, Wakeford & Pearson, 2003]. The A4MC³ project (Architecture for Mobile Community Content Creation), involves the development of a mobile application used within a city context to allow users, i.e. (mainly) city inhabitants, to communicate and share information with one another. This application aims to connect users and to serve a variety of heterogeneous goals, ranging from maintaining social contacts to sharing content, from publishing in an online newsletter (like a city blog or forum) to advertising a business in a user-tailored way. In the context of this project, an empirical study was conducted on the use of mobile technologies by people in a city context and on their impact on the formation of the community by the exchange of content in the form of photos and