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The CPC GPS ushers in the next generation of computer automated telescopes. The CPC series uses GPS (Global Positioning System) technology to take the guesswork and effort out of aligning and finding celestial objects in the sky. Simple and easy to use, the CPC with its on-board GPS, is up and running after locating just three celestial objects. It’s so advanced that once you turn it on, the integrated GPS automatically pinpoints your exact coordinates. No need to enter the date, time, longitude and latitude or even know the name of a single star in the sky. If you are new to astronomy, you may wish to start off by using the CPC’s built-in Sky Tour feature, which commands the CPC to find the most interesting objects in the sky and automatically slews to each one. Or if you are more experienced, you will appreciate the comprehensive database of over 40,000 objects, including customized lists of all the best deep-sky objects, planets and bright double stars. No matter at what level you are starting out, the CPC will unfold for you and your friends all the wonders of the Universe.
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This class explores the various techniques in creating 2D part and assembly drawings from 3D AutoCAD models. As part of the AutoCAD 3D Power Track, you will learn best practices for creating drawings from your 3D models. While notalways required, it is still necessaryto generate drawings for an object to be built. Using the tools and methods presented in this class,you will learn to quickly and efficiently create those drawings.
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Google Earth Review Guide

Google Earth™ is Google’s satellite imagery-based mapping product that combines global coverage of imagery with new navigational features including integrated Google search capabilities. It is based on technology from Keyhole, a company acquired by Google in October 2004. Google Earth is a broadband mapping tool that enables users to fly from space to street level views to find geographic information, and to explore places around the world.
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A tutorial on how to make an animated giant whirlpool with foam and spray. Inspiration from Pirates of the Caribbean: At Worlds End.
1. Start by creating a NURBS or a polygon plane. NURBS is propably best, but I used polygons on this one. Make it a high resolution, like 80×80.
2. Go into Polygons>Mesh>Sculpt Geometry Tool. Or if using NURBS go into Surfaces>Edit NURBS>Sculpt Geometry.
3. Model a valley in the middle of your plane.
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In this tutorial, we will be working with NURBS geometry. NURBS surfaces are always XY grids, but these grids can be shaped in different primitive forms. For our purposes, we will create a simple plane. After creating the plane, open the channel editor.
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Before modeling anything, it is important to gather and study good reference material. It is also helpful to create templates for use in your modelling program. A good underlay will provide the modeler with exact dimensions and subtle detail that might be overlooked if modeling from memory.
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Usually, when you’re modeling something in Maya, you have a rough idea of what it should be like. However, what if you have actual images of the object you are modeling and want to be as accurate as possible? This is usually the case when you create a model from scratch. This is a very basic and important modeling skill to have. In this tutorial, I will teach you how to set up a basic reference plane to model your, for lack of better words, model after.
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Maya 3D Paint Tutorial

This tutorial is designed to build familiarity with using Maya’s 3D paint tool on 3D geometry. You will learn how to paint on 3D geometry with 2D repeating textures directly within Maya. If you have not done so already you should download the images referenced in this document at the following address: http://www.persistentvisions.com/Tutorials_Main/3DPaint
You may optionally substitute in your own repeating (or non-repeating) image files)
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