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A Short History of the Internet

It began life under the name ARPANet in 1969. It was born in the U.S.A., created in the midst of the Cold War by the government as a strategic mechanism that would provide for the emission and reception of electronic communication signals in the event of a world catastrophe. Commissioned by the Department of Defense, four computers called nodes were connected using modems, telephone wires and satellites, one each at UCLA, UCSB, Stanford and University of Utah. ARPANet stands for Advanced Research Projects Agency Network. Its purpose was to share information and results of research among the various scientists involved in Department of Defense projects. Each node was specifically designed io be independent of the others in case of that aforementioned world catastrophe.
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Aspects of AJAX

The basic elements for an application using the AJAX technologies, JavaScript and the XMLHttpRequest object, are not difficult to understand and there are many articles on the web that show how to use this object and declare that being AJAX. I think there are a lot more topics that should be understood and talked about.
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YouTube, Podcasting, Blogs, Wikis and RSS are buzz words currently associated with the term Web 2.0 and represent a shifting pedagogical paradigm for the use of a new set of tools within education. The implication here is a possible shift from the basic archetypical vehicles used for (e)learning today (lecture notes, printed material, PowerPoint, websites, animation) towards a ubiquitous user-centric, user-content generated and user- guided experience. It is not sufficient to use online learning and teaching technologies simply for the delivery of content to students. A new “Learning Ecology” is present where these Web 2.0 technologies can be explored for collaborative and (co)creative purposes as well as for the critical assessment, evaluation and personalization of information.
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The current pedagogical trend about involving students in their learning is naturally extended to student-centered learning in e-Learning systems. Likewise, instructional designs are developed to enable and motivate students at center stage to learn effectively and willingly. However, from our ten years of experience in promoting an e-Learning system called TIES in higher education, we have realized that an “e-Teaching” environment for teachers to teach effectively and happily needs to be founded as a prerequisite to successful e-Learning.
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The emergence of Web 2.0 technologies has created opportunities for the visualization of much information on the web. It is, therefore, one of the empowering sources for learning, or so-called e-learning 2.0 (Downes, 2005). Educators are starting to explore the potential of blogs, media-sharing services and other social software - which, although not designed specifically for e-learning, can be used to empower students and create exciting new learning opportunities. During the past few years, Web technology has been rapidly developed in order to increase its functionalities and design; however, this might indirectly increase more barriers to another group of users. To put it differently, those for whom the Web is inaccessible for whatever reason will become increasingly excluded from mainstream life if it is not made accessible to them. The way this information is presented may mean that it is difficult, or impossible, for people with various forms of disability to access it. A visual on a screen is of no use to someone who is blind. Nonetheless, there are many solutions for this problem today and hopefully even more in the near future.
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Convergence – Mobile Web 2.0

The evolution of Web 2.0 has deep roots in our human psyche. Web 2.0 is about connecting two or more users with each other, creating communities, connecting assets to owners and growing virally. Enterprise Web 2.0 involves another level of engagement by connecting assets to people, and enterprises to enterprises. Tangible “connected value” comes in various shades, leaving the phylogeny difficult to define.
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Since the beginning of the 90’s, organizations had been growing in a rapid way, becoming each more difficult to manage. The organization business cycle changed from 7 years in 1970-1980 to 12-18 months in the 90’s, and is even shorter nowadays. This change, transformed the organization world in a new and complex reality.

To be able to deal with this reality, organizations put a big pressure in the information access and information became the organization most valuable asset. But this asset, information object, as some main characteristics: exists in larges quantities, as many different ways, is very volatile, must have confidentially, must have integrity, must have availability, in resume, can be very difficult to handle.
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As an industry we continue to struggle to find respondents to provide us with survey information vital to the success of our industry. To survive the Internet revolution we must use innovative methods to motivate and engage respondents and maintain their long term loyalty. Over the years much has been written about intrinsically motivating respondents through survey design, communication and the use of incentives, however, researchers are still looking towards technology to help improve or even solve the problem. Web 2.0 is the latest ‘buzz’ word in market research that promises to make the online research more dynamic and interactive. It offers the potential not only to increase motivation, but also to provide new levels of insight from our collected data.
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