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  • Web 2.0 Space To Watch Out For In 2008
  • 2007 has been a great year for the Web. On the one hand, there has been an upswing in the number of Web 2.0 start- ups globally, while on the other hand, popular Web 2.0 start-ups like Facebook, jaiku, feedburner and others have been acquired or invested in by the giants of the Web like Microsoft and Google. Closer home in India, the trends have been similar, though still in a nascent stage, as social networking became a buzzword with Orkut. That led to start-ups like Minglebox (which obtained funding from Sequoia Capital), BigAdda (backed by Reliance), Desimartini (recently acquired by HTMedia), and many others. Though launches occurred at a lower frequency than in the US, India has seen over 150 Web 2.0 start-ups launched during this year (according to internal research at WATConsult) in different spaces from social networking, social bookmarking and blogging, to media sharing, local search, etc. Let’s take a look at some of the… Key international trends in 2007 Open APIs: The Web as a Platform: Facebook revolutionised the concept of Web applications by opening its API (application programming interface) and introducing a developer platform that allows developers to create applications for Facebook. By doing so, it leveraged the wisdom of the crowds, a concept well explained in the book ‘The Long Tail’ by Chris Andersen. Now everyone could have a unique Facebook profile by just adding applications of their choice. Facebook’s opening of its API led to Google launching ‘OpenSocial’ with Web 2.0 players like MySpace, Engage,
  • Changes between the ASP.NET AJAX (“Atlas”) CTP and the RTM Releases
  • The ASP.NET team is delivering a framework for generating Web applications that can take advantage of the latest capabilities in client functionality that fall under the general banner of Asynchronous JavaScript and XML (AJAX) and Rich Interactive Applications (RIA). The new Microsoft ASP.NET AJAX addition to the .NET Framework includes a suite of JavaScript libraries (the Client Framework or Client FX) that are the foundation for creating rich behaviors and control­like functionality in the browser. ASP.NET AJAX also includes a set of a server controls and base classes for extender controls (the Server Framework or Server FX) that provides AJAX programming functionality and experiences for ASP.NET Web developers. ASP.NET AJAX functionality has been available to the public since October 2005 as a series of Community Technology Previews (CTPs), demonstrating everything from rich client behavior and asynchronous Web page postbacks to invoking and consuming Web services through JavaScript proxies. This paper describes the major differences between the final CTP release (made publicly available in July 2006) and the upcoming Microsoft ASP.NET AJAX v1.0 release (here called the RTM release). It also discusses a "futures" preview version (the Futures release) that adds functionality to the RTM release. (The RTM and the Futures releases together enable the full functionality and customer scenarios that were supported in the early CTP releases.) Further changes to the RTM and Futures releases may occur up to the Release Candidate (RC) version, which will be the final release before RTM. The document is organized in sections detailing specific
  • A Globus Primer
  • Everything You Wanted to Know about Globus, but Were Afraid To Ask Describing Globus Toolkit Version 4 An Early and Incomplete Draft Please send comments, criticisms, and suggestions to: foster@mcs.anl.gov Preface The Globus Toolkit (GT) has been developed since the late 1990s to support the development of service-oriented distributed computing applications and infrastructures. Core GT components address basic issues relating to security, resource access and management, data movement and management, resource discovery, and so forth. A broader “Globus universe” comprises numerous tools and components that build on core GT4 functionality to provide many useful application- level functions. These tools have been used to develop many Grid systems and applications. Version 4 of the Globus Toolkit, GT4, released in April 2005, represents a significant advance relative to the GT3 implementation of Web services functionality in terms of the range of components provided, functionality, standards conformance, usability, and quality of documentation. This document is intended to provide a first introduction to key features of both GT4 and associated tools, and the ways in which these components can be used to develop Grid infrastructures and applications. Its focus is on the user’s view of the technology and its application, and the practical techniques that should be employed to develop GT4-based applications. We discuss in turn the applications that motivate the development of GT4 and related tools; the four tasks involved in building Grids: design, deployment, application, operations; GT4 structure, including its Web services (WS) and pre-WS components; the Globus universe and its various
  • Character Animation Tutorial
  • hen creating animations, you should be very careful what you do with the FloorRef. When walking or running, the character should stay at a constant height from the FloorRef object. When jumping, the Character should increase it's distance from the FloorRef object to give the appearance of translation away from the floor. Characters should ALSO have a "stationary root" that only moves relative to the floor reference (e.g. for walking, jumping etc.) but that does not move constantly (i.e. in an idle animation the root should not move). This is very important if you wish to use your Characters with the Virtools Mulituser Pack, or the dead reckoning algorithm used for predicting distributed objects will not work correctly. In short: Make sure the (stationary) root element does not move at all when the character is in its default ('wait' or 'idle') animation. For other animations make sure the root moves a minimum; in a walk animation along the Z axis for example, make sure that the root moves along the Z axis only - there should be no movement on the X or Y axes. Note: Ensure the animations you create are 'real' in the sense that the Character actually performs them and does not 'pretend' to perform them - e.g. for a walk animation you should ensure that your character actually moves (translates) in your modeling application, and does not perform the animation in situ ("on the spot" or "in place"). This tutorial is designed to show you the exporting data process
  • Slip into something elegant with the new Audi A5 Coupe
  • The Bang & Olufsen Sound System for the Audi A5 comes from a fine line of … to build on our R8 audio platform in the brand new Audi A5,” says Jens Pete Content inside: Slip into something elegant with the new Audi A5 Coupe and its unique Bang & Olufsen Sound System Combining the perfect listening experience with the perfect driving experience has always been the goal of the collaboration between Audi and Bang & Olufsen. This time the two partners have come up with another unique sound system in a matchless car. Meet the Bang & Olufsen Sound System designed specially for the Audi A5 Coupe. Within the industry and among end-users, Bang & Olufsen is considered the most prestigious consumer audio brand in the world. In recent years, the company has strengthened this brand position by entering the automotive audio industry. Our sound systems have made Bang & Olufsen the most desirable brand for automotive audio systems, and today Bang & Olufsen is a world leader in quality-driven sound systems for high-end cars. This position has been achieved by combining decades of experience in developing superb sound with complete born-with-the-car integration of sound and visual design. Last year, the Advanced Sound System for the Audi A8 and S8 won one of the most prestigious car sound system awards, and leading car magazines like Auto Download Audi A5 Coupe Manual
  • Ruby CheatSheet pdf
  • Ruby 1.8.4 Types Expression Variables Predefined Variables Ruby arguments Reserved Words Operator and Presedence Regex Exceptions Module/Class Constants Object Array File String Hash Dir Kernel Test::Unit DateTime Download Ruby CheatSheet pdf
  • Maya Basics Tutorial
  • Here is the basic Maya Interface: Menu Bar Common Menus – Standard File, Edit, Modify Create, Display, Window menus. Stay constant regardless of mode. Module Specific Menus – Vary based on the Maya module in which you’re operating. For example, you’ll have various polygon manipulation menus when in Modeling, and texturing tools when in Rendering. Status Line Module selector – Let’s you change which Maya module you’re using. We typically use Modeling, Animation, and Rendering. Scene Icons – basic New, Open, and Save icons. Selection Mode – Let’s you specify how you want to select parts of your scene. By object, or By Component type. Selection Masks – Assuming you’re selecting by component type, these buttons allow you to specify the component on which you’d like to focus Snap Modes – Can be helpful in creating uniform layouts. Essentially objects etc… that you create will move to discrete coordinates as defined by a grid. Render Buttons – Shows you what your scene looks like when fully rendered. Show / Hide Editor Buttons – Lets you control what is seen at the screen’s far right Download Maya Basics Tutorial
  • Animal Crossing: Wild World Instruction Manual Guide
  • You can pick up items at your feet. You can also pull weeds and pick flowers. If your pockets are full, you can decide not to pick the item up or to swap it for something. Touch an area close to the player to walk, and touch an area far from the player to run. Other Things Different Actions or (touch) Check the Date & Time Stand still for a moment to see the date and time. Perform any number of actions, including talking, entering houses, reading the bulletin board, shaking trees, etc. Check the Map Press You can also… Facing an animal… to view the town map. . Your location is marked by Facing a door… Using the Item Screen Press or tap to view the item screen, which is also known as your pockets. You can carry a maximum of 15 items (excluding what you have on) and a maximum of 10 letters. Move cursor Display submenu Select an item with Tap it with When you’ve received items or Bells Grab the sack of Bells from your Item List and put it where your money is, then press . With the stylus, all you have to do is touch and drag the Bell bag. Return to screen Tap In the submenu, you can use and move items. The submenu changes depending on the item and where you are standing. Here’s a quick overview. Download pdf Animal Crossing: Wild World Instruction Manual Guide
  • Audi TT Coupe Quick reference guide
  • The central locking system locks and unlocks the doors. It can be operated with the remote con- trol or by turning the key in the lock. Operating the radio-activated remote control Press the appropriate button for about 1 second. 1 Unlocking button Open one of the doors or the boot lid within about 60 seconds, otherwise the vehicle will lock itself again automatically. 2 Unlocking button for boot lid Press the button for at least 1 second. 3 Locking button The turn signals will flash briefly when the car is locked to confirm that doors and boot lid are closed properly. 4 Folding out the master key Press the release button. Folding away the master key Press the button and fold the key away. Note: Press and hold unlocking button of remote control (or turn and hold key in lock) to open all the windows. Press and hold locking button of remote control (or turn and hold key in lock) to close all the windows. Download pdf Audi TT Coupe Quick reference guide
  • A Quick, Painless Tutorial on the Python Language
  • What Are Scripting Languages? Languages like C and C++ allow a programmer to write code at a very detailed level which has good execution speed (especially in the case of C). But in most applications, execution speed is not important, and in many cases one would prefer to write at a higher level. For example, for text-manipulation applications, the basic unit in C/C++ is a character, while for languages like Perl and Python the basic units are lines of text and words within lines. One can work with lines and words in C/C++, but one must go to greater effort to accomplish the same thing. The term scripting language has never been formally defined, but here are the typical characteristics: • Used often for system administration, Web programming, text processing, etc. • Very casual with regard to typing of variables, e.g. little or no distinction between integer, floating-point or string variables. Arrays can mix elements of different “types,” such as integers and strings. Functions can return nonscalars, e.g. arrays. Nonscalars can be used as loop indexes. Etc. • Lots of high-level operations intrinsic to the language, e.g. string concatenation and stack push/pop. • Interpreted, rather than being compiled to the instruction set of the host machine Why Python? The first really popular scripting language was Perl. It is still in wide usage today, but the languages with momentum are Python and the Python-like Ruby. Many people, including me, greatly prefer Python to Perl, as it is much cleaner and more elegant. Python is very popular among the developers