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  • Maya 103: Animation
  • During this tutorial you will be creating a low resolution ‘stand-in’ model of the reovirus sigma 1 protein (the tentacle-like trimeric protein that extends out of the virus’ turrets). The 3 monomers are thought to be in a flexible conformation during the early phases of the viral life cycle – once the surface of the virus loses its sigma3 coating (upon cleavage by chymotrypsin in the gut lumen), the sigma1 trimer transitions to a coiled-coil conformation and rigidifies. Therefore, we would like to animate each monomer as a flexible/trembling arm initially, and then have it erect and coil as a triple helix (with the other 2 rigid monomers). Technically, in Maya, we can achieve this by creating a skeleton or joint-chain within the structure, and then bind (or ‘skin’) that skeleton to the geometry. We will then apply inverse kinematics to this skeleton in order to simplify its animation – we will ‘key’ the position of the inverse kinematic handle (IK handle) over time and then explore how to loop that motion cyclically in the graph editor. To achieve a ‘trembling’ motion on the sigma1 tentacles, there are several options to explore: 1) we will apply a simple expression to the x, y, z translate values of the IK handle, and 2) we will use values sampled from a fractal texture (yes, a texture!) to drive the movements of the IK handle. Finally, when the flailing monomers are ready to rigidify and twist around one another, we will apply a twist
  • The Official Red Hat Linux 8.0 Getting Started Guide Manual
  • Official Red Hat Linux Getting Started Guide! By now, you should have read the Of?cial Red Hat Linux Installation Guide and successfully installed Red Hat Linux. This manual is designed to help new and intermediate Linux users navigate and perform common tasks. Keep in mind that Linux looks, feels, and performs differently from other operating systems you may have used. Forget about the conventions of other operating systems and, with an open mind, approach Red Hat Linux as a new, interesting, and versatile alternative. Download The Official Red Hat Linux 8.0 Getting Started Guide Manual
  • MacBook (13-inch) Hard Drive Replacement Instructions Manual
  • These instructions apply to different models of the MacBook (13-inch) portable computer. While some models may look slightly different from the one shown in the illustrations, the steps for all models are the same. Backing Up Your data Warning: Before replacing your hard drive, make sure you back up all data on the drive. Tools required The following tools are required: Clean, soft, lint-free cloth Coin Phillips #1 screwdriver (preferably with a long handle) Stiff, plastic, nonmagnetic card (such as a library card) Opening the Computer Shut down the computer. Warning: always shut down the computer before opening it to avoid damaging its internal components or causing injury. After you shut down the computer, the internal components can be very hot. let the computer cool down for 30 minutes before continuing. Wait 30 minutes to allow the computer s internal components to cool. Unplug all external cables from the computer except the power cord. Unplug the power cord. Warning: The power supply in your computer s a high-vv component and should not be opened for any reason,even when the computer is off.If the power supply needs service,ontact your Apple eseller r Apple authorized service Provider. Turn over the computer and place it in a soft cloth. Use a coin to release the battery latch. Turn the coin a quarter turn clockwise to unlock the battery. Download MacBook (13-inch) Hard Drive Replacement Instructions Manual
  • Low-Cost Wi-Fi VoIP Phone CS-110403-PBP1
  • Wi-Fi VoIP Phone Details. Industry Standards and Certifications. . 802.11b/g. . WMM, WMM-PS. . STUN Client. . Voice Signalling Protocol: SIP v2/IAX2 Download
  • Audi S3 Quick reference guide PDF
  • If one of these symbols lights up while you are driving, stop the car. immediately, switch off the engine and refer to the Owner’s Manual Audi S3 Quick reference guide Locking and unlocking the vehicle The central locking system locks and unlocks all the doors, the tailgate and the tank flap. It can be operated with the remote control or by turning the key in the lock. Remote control keys Press the appropriate button for about 1 second. e Unlocking button: Open one of the doors within about 60 seconds, otherwise the vehicle will lock itself again automatically. r Unlocking button for tailgate t Locking button: The turn signals flash once to confirm that the doors and tailgate are properly closed and locked…. Download Audi S3 Quick Reference Manual ebook
  • 3d modelling for Virtual Reality Tutorial #2 – VRML sliding door
  • This tutorial will guide you through one way of setting up an animated sliding door in a vrml world using 3ds max. You will be provided with a prepared AutoCAD (3rooms.dwg) model of three rooms, comprising walls, ceiling, floor and a door, as shown above. You will import the AutoCAD model to 3ds max. You will apply lights, materials, cameras, and a navigation helper as previously done in the Tutorial #1 – VRML room of primitives! tutorial. You will animate the door to make it slide, and then create a ‘touch sensor’ helper to control the door opening. Finally you export as a virtual reality model in the form of a VRML file. You will view and interact with the VRML file (world, *.wrl) using a web browser. When completed you will be able to freely navigate around and view the internal spaces and click on the door to open it. Download 3d modelling for Virtual Reality Tutorial #2 – VRML sliding door
  • T-Splines Maya Plugin Version 1.6
  • After installing the T-Splines plugin, you need to tell Maya to use it. • On the menu, select Window -> Settings/Preferences -> Plug-in Manager. • Look for "TSplineShape" (it will be followed by .mll, .so, or .lib; this depends on your operating system). You may need to scroll down to find it. • Put a check in both the "loaded" and "auto load" boxes. This will load the plug-in and make sure it reloads every time you start Maya. After you load the plug-in, a "TSplines" menu should appear on the menu bar. Most of what you can do with the plug-in is accessed through this menu. The menu contains links to the T-Spline help pages, the forum, and to many of the operations that you can perform on T-Splines. Creating a Shelf To create a shelf with commonly used functions, choose "Create Shelf" from the T-Splines menu. If it's your first time creating the shelf, a new "TSplines" shelf will be added and will be filled with icons. If the shelf already exists, it will re-add any icons that may be missing. Even if you add your own icons to the shelf, you can safely "Create Shelf" again; it will not modify your existing icons. It's a good idea to use "Create Shelf" after upgrading to a new version of the plug-in, as we will probably add new icons on occasion. Download pdf T-Splines Maya Plugin Version 1.6
  • Installation guide Single-Frame front bumper HF 7651 for the Audi PDF
  • Installation guide Single-Frame front bumper HF 7651 for the Audi A8 D2 pre-facelift (1994-1998) 1. Removal of the original bumper: Remove all screws which hold the bumper. Remove the bumper together with the alloy bar. This is hold by two big screws. Remove the alloy bar from the original bumper and install it to the car. 2. Placement of the Hofele-Design front bumper on the car: Place the new bumper on the car but do not yet bolt it on. 3. Preparation of the bonnet: Remove the front grill and the rubber stripe behind it. Remove the bonnet/hood lock and replace the grip through a longer one (part of delivery) Install the front grill (HF 7354-V8, W12 or S8) in the extension piece. 4. Placement of the extension piece: Place the extension piece onto the bonnet/hood and fix it with adhesive tape. Align the front grill so that there is an even slit between bumper and grill. 5. Screwing of the bumper: After the alignment of the front bumper and the front grill you can screw the front bumper. Drill two holes through the flap of the bumper into the… Download Installation Guide Single-Frame Audi Manual
  • Jade Tutorial Application - Defined Content Languages and Ontologies
  • When an agent A communicates with another agent B, a certain amount of information I is transferred from A to B by means of an ACL message. Inside the ACL message, I is represented as a content expression consistent with a proper content language (e.g. SL) and encoded in a proper format (e.g. string). Both A and B have their own (possibly different) way of internally representing I. Taking into account that the way an agent internally represents a piece information must allow an easy handling of that piece of information, it is quite clear that the representation used in an ACL content expression is not suitable for the inside of an agent. For example the information that there is a person whose name is Giovanni and who is 33 years old in an ACL content expression could be represented as the string (Person :name Giovanni :age 33) Storing this information inside an agent simply as a string variable is not suitable to handle the information as e.g. getting the age of Giovanni would require each time to parse the string. Considering software agents written in Java (as JADE agents are), information can conveniently be represented inside an agent as Java objects. For example representing the above information about Giovanni as an instance (a Java object) of an application-specific class Download Jade Tutorial Application - Defined Content Languages and Ontologies
  • The PacketLogic Python API
  • PacketLogic has predefined user interfaces that are powerful and easy to use, such as the client and the Webstatistics. However, when the need arises to do something that is not defined in those interfaces, they are not possible for the end user to modify or customize. This is when using an API is very effective. Using the PacketLogic Python API provides access to virtually all the functionality available in the existing user interfaces, but with full possibilities to customize, integrate, and otherwise adapt the interface according to local and site-specific requirements. The PacketLogic Python API is implemented as a Python module, which means writing scripts to interface with a PacketLogic unit is a matter of: 1. Installing Python Python is available for free for all major operating systems. 2. Installing the API The API is available for free as a download from Procera Networks, on Windows and Linux operating systems. 3. Writing scripts PythonShell and IDLE The Windows installer includes IDLE, a rudimentary development environment for Python. In IDLE, the scripts can be written and executed. IDLE is started with the PythonShell open, which is where the scripts are run and the output displayed. The Python shell also allows executing the scripts line by line, which is sometimes useful. For scripts of any non-negligible complexity, however, it is recommended to open a new window (Ctrl+N), write the script in the editor, save it, and execute it (by pressing F5 or selecting Run Module from the Run menu). Of course, IDLE can be substituted for an