23 Jun
Posted by jj as Dotnet
CompuCell3D Windows can enhance their simulations by developing customized plugins in C++. In this document we will explain how to set up build system using Cmake and Visual Studio necessary to build additional CompuCell3D plugins.
We assume that you have Visual Studio 2005 and CMake installed on your machine. CMake is free (www.cmake.org) but Visual Studion is not and you might need to purchase appropriate license. Some universities have access to educational licenses for Visual Studion which are either free or have reduced price so you might want to check this before paying full price.
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