After installing the T-Splines plugin, you need to tell Maya to use it.
• On the menu, select Window -> Settings/Preferences -> Plug-in Manager.
• Look for “TSplineShape” (it will be followed by .mll, .so, or .lib; this depends on your operating system). You may need to scroll down to find it.
• Put a check in both the “loaded” and “auto load” boxes. This will load the plug-in and make sure it reloads every time you start Maya.
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Here is an explanation of how to work with RealFlow and Maya with the collection of plug-ins provided with RealFlow pack. The RealFlow plug-ins for Maya consist of the following files: RealflowMesher.mll (or RealflowMesher.so for Maya Linux) RealflowMesher.mel sdTranslator.mll (or sdTranslator.so for Maya Linux) sdTranslatorOpts.mel RealflowParticler.mll (or RealflowParticler.so for Maya Linux) RealflowParticler.mel ERealflowEmitterTemplate.mel rf2.bmp (or rf2.xpm for Maya Linux) rflogo.bmp (or rflogo.xpm for Maya Linux) cubos.bmp (or cubos.xpm for Maya Linux) Send Plug-in questions to maya@nextlimit.com Installation
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FBX plugins are used by Maya to import, export, and convert files using the .fbx file format. This document describes how to install Maya FBX plugins on Windows® and Mac® OS X systems. Plugins for Maya are available for use with Windows 2000/XP and Mac OS X. Manual Installation In order for your 3D software to use these plugins, you must manually move these files into the proper directories. This section describes the naming conventions, supported software versions, and the installation process for manually installing, disabling, and removing the FBX Plugin for Maya. !
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Maya 3D Shockwave Exporter is available on the Windows platform only. Great graphics and fast interaction—these are the goals when creating 3D content on the Web. This tutorial describes how to balance these goals when using Maya’s Shockwave 3D Exporter. This tutorial assumes you have Maya experience, but not Macromedia Director 8.5 experience. Do not expect great art from this tutorial; the focus is on learning the exporter and optimizing your scenes for export. Loading Maya Shockwave 3D exporter Before you begin, load the Maya Shockwave 3D Exporter plug-in. 1 Start Maya. 2 Select Window > Settings/Preferences > Plug-in Manager. The Plug-in Manager window opens. 3 Locate MayaShockwave3DExporter.mll and turn on Loaded.
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Here is an explanation of how to work with RealFlow and Maya with the collection of plug-ins provided with RealFlow pack. The RealFlow plug-ins for Maya consist of the following files: RealflowMesher.mll (or RealflowMesher.so for Maya Linux) RealflowMesher.mel sdTranslator.mll (or sdTranslator.so for Maya Linux) sdTranslatorOpts.mel RealflowParticler.mll (or RealflowParticler.so for Maya Linux) RealflowParticler.mel AERealflowEmitterTemplate.mel rf2.bmp (or rf2.xpm for Maya Linux) rflogo.bmp (or rflogo.xpm for Maya Linux) cubos.bmp (or cubos.xpm for Maya Linux) Send Plug-in questions to maya@nextlimit.com Installation To install the plug-ins, uncompress rf_plugins_mayaX_X_win.zip (or rf_plugins_mayaX_X_Linux.tar.gz for Maya Linux).
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