10 Jun
Posted by jj as Dotnet
Beginning with version 2.5 (currently in Preview Edition) building Silverlight 2 applications, and especially assembling the User Interface components such as items from the toolbox, and layout controls, is easier than ever. A Note on This Tutorial. The history of the material for this tutorial is that Scott Guthrie wrote a terrific introduction to this material at the end of February, which he gave me permission to turn into a series of videos, currently (or soon to be) available on Silverlight.NET. This tutorial completes the circle by building on the videos and integrating the material into the Silverlight Tutorial series. The project we’re setting out to build is very similar to the Silverlight chat service built by ScottGu, and is shown in Figure 5-1
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02 Nov
Posted by jj as Automotive, Multimedia
Optimum Resource is proud to present the newest version of its award-winning program, Car Builder Deluxe. Sophisticated, yet easy to use, Car Builder Deluxe appeals to children ages 8 and up, teenagers and adults who are fascinated by cars. As “design engineers,” users build cars on screen, specifying chassis length, wheelbase, engine type, transmission, fuel tank size, suspension, steering, wheels, tires and brakes. All functional choices are interrelated and will affect the performance of the final design.
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This very brief tutorial is intended to familiarise the user with the basic layout of animation tools in Maya. It assumes that the reader will consult help files to find out more about each tool.
1. Channel Editor
2. Layer Editor
3. Shelf
4. Toolbox
5. Timeline
Okay, so Maya looks pretty daunting, especially if you go hunting through all the menus, but from an animation point of view it’s not that hard to use once you know where things are.
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