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We revisit the top-level ontology Gumo for the uniform management of user and context models in a semantic web environment. We discuss design decisions, while putting the focus on ontological issues. The structural integration into user model servers, especially into the U2M-UserModel&ContextService, is also presented. We show ubiquitous applications using the user model ontology Gumo together with the user model markup language UserML. Finally, we ask how data from Web 2.0 and especially from a social tagging application like del.icio.us as a basis for user adaptation and context-awareness could influence the ontology
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This tutorial is intended to teach new animation students a few basic animation techniques and workflow based on fundamental animation principles using Maya and a free character setup named walkingBall_v2.3 created by the author. This character setup or “rig” has many useful features without being overwhelming to newer students. This tutorial assumes you have a basic understanding of how to navigate the Maya interface, find menu commands, and other basic computer file management skills.
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OTDR Models OTDR Basic Principles Conventions 2 Safety Information Laser Safety Information (Models without VFL) Laser Safety Information (Models with VFL) Electrical Safety Information 3 Getting Started with Your OptiVisor 400 Installing or Upgrading the Software Inserting and Removing Test Modules Turning the OptiVisor 400 On or Off Launching the OptiVisor 400 Application Understanding the Timer Exiting the OTDR Test Application Installing an External Keyboard Installing an External Printer Installing a PC Card Detecting Live Fibers 4 Setting Up Your OptiVisor 400 Installing the Universal Interface (UI) Cleaning and Connecting Optical Fibers Naming Trace Files Automatically
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In both e-business and e-science, we often need to integrate services across distributed, heterogeneous, dynamic “virtual organizations” formed from the disparate resources within a single enterprise and/or from external resource sharing and service provider relationships. This integration can be technically challenging because of the need to achieve various qualities of service when running on top of different native platforms. We present an Open Grid Services Architecture that addresses these challenges.
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FBX plugins are used by Maya to import, export, and convert files using the .fbx file format. This document describes how to install Maya FBX plugins on Windows® and Mac® OS X systems. Plugins for Maya are available for use with Windows 2000/XP and Mac OS X. Manual Installation In order for your 3D software to use these plugins, you must manually move these files into the proper directories. This section describes the naming conventions, supported software versions, and the installation process for manually installing, disabling, and removing the FBX Plugin for Maya. !
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