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In this paper we describe a Python- and Tkinter-based visual-programming environment called ViPEr. This tool enables non-programmers to build computational and visualization networks interactively. Computational nodes can be placed onto a canvas and their input and output ports can be connected using the mouse. The connections between the nodes define a directed graph that will be used to propagate data and trigger the execution of nodes that have new input data. ViPEr is, in appearance, similar to programs such as AVS [Upson et al. 89] from Advanced Visual Simulations Inc, or OpenDX [DX 93] from IBM, but presents some fundamental differences which will be pointed out throughout this paper. Several examples of applications will be used to illustrate ViPEr’s design and current range of capabilities.
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This WEPP software consists of an erosion prediction model (WEPP) written in the Fortran programming language, a climate generator program (CLIGEN) also written in the Fortran programming language, and a Windows interface (WEPPWIN) written in the Visual C++ programming language. The interface accesses databases, organizes WEPP and CLIGEN simulations, creates all necessary input files for WEPP and CLIGEN, and executes the Fortran models when necessary. The interface also accesses and processes output information from the Fortran models for display and access by the user.
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COVISE Tutorial

This document is a short introduction to working with COVISE. It is primarily a tutorial for COVISE novices. It doesn’t cover advanced topics such as the development of new application modules or the installation and configuration process. We assume that you have a running COVISE on your machine. For installation guide read the files README and INSTALL.TXT which come with your COVISEdistribution. For developing new application modules read the COVISE Programming Guide.
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Welcome to Maya, the world’s leading software application for 3D digital animation and visual effects. Maya provides a comprehensive suite of tools for your 3D content creation work ranging from modeling, animation, and dynamics through to painting and rendering to name but a few. With Maya, you can create and edit 3D models in a variety of modeling formats and animate your models using Maya’s suite of animation tools. You can create convincing visual simulations of rigid and soft body objects interacting in the physical world using the computational dynamics and particles tools. Maya also provides a range of tools to allow you to render your animated 3D scenes to achieve photo realistic imagery and animated visual effects
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CompuCell3D Windows can enhance their simulations by developing customized plugins in C++. In this document we will explain how to set up build system using Cmake and Visual Studio necessary to build additional CompuCell3D plugins.

We assume that you have Visual Studio 2005 and CMake installed on your machine. CMake is free (www.cmake.org) but Visual Studion is not and you might need to purchase appropriate license. Some universities have access to educational licenses for Visual Studion which are either free or have reduced price so you might want to check this before paying full price.
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