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Aspira - How to update users or client dataThe ASPIRA Association web site provides its users the capability to create “virtual communities” which allows interaction among like-minded individuals. The building block for establishing this interactivity are called “groups”.
What are groups and what function they have?
Groups are a collection of users who can share access to protected resources and tools. A group enables users with permissions (ASPIRA Staff members) to create and manage their own groups. ASPIRA Official groups are created by the webmaster, which has special permissions including the ability to delete the group the owner created.
Group members or subscribers communicate amongst themselves using the group home page as a focal point. They do so by posting the usual content types: blog, story, web page, etc.; or by communicating via e-mail, chats, and they can also share documents. A block or menu is shown on the group home page that links to these group specific posts and actions. The block also provides summary information about the group.
Groups membership may be selective or not. ASPIRA official groups are selective groups which require approval by the group administrator in order to become a member. This feature makes our groups and our members to interact on a safe environment. In order to allow an individual to belong “subscribe” to a group is by inserting a group code on his/her registration profile. ASPIRA groups are private groups which will not be displayed in a list of groups which can be viewed by non-ASPIRA members.
As the group administrator you can: administer organic groupIN20 SERIES Reference GuideYour new digital projector is simple to connect, easy to use, and straightfor- ward to maintain. It is a versatile projector that is flexible enough for business presentations and home video viewing too. The IN24 has native SVGA 800x600 resolution while the IN26 has native XGA 1024x768 resolution. This guide applies to both products. They are compatible with a wide variety of computers and video devices, including:
• IBM-compatible computers, including laptops, up to 1024x768 resolution for the IN24 and 1400x 1050 for the IN26.
• Apple® Macintosh® and PowerBook® computers up to 1024x768 resolution for the IN24 and 1400x 1050 for the IN26.
• Most standard VCRs, DVD players (progressive and interlaced), progressive DVD, HDTV sources, TV and satellite tuners, camcorders, video games, and laser disc players
Connector Panel
The projector provides both computer and video connection options, including:
• VESA computer
• S-video
• Composite RCA audio/video
The projector also provides the following connectors:
• Monitor out, to provide an image on your desktop computer as well as on the projection screen
• Audio out, to provide sound for external speakers
• USB, to provide mouse control (used with an optional remote control only)
Download pdf IN20 SERIES Reference GuideHow to Create a Reference ImageUsually, when you’re modeling something in Maya, you have a rough idea of what it should be like. However, what if you have actual images of the object you are modeling and want to be as accurate as possible? This is usually the case when you create a model from scratch. This is a very basic and important modeling skill to have. In this tutorial, I will teach you how to set up a basic reference plane to model your, for lack of better words, model after.
Settings
Remember to always check your settings before starting any new Maya file! In this tutorial, I used FEET for the linear option, DEGREES for the angle option, and NTSC 30fps for the time option.
Creating Reference Planes
Starting in the top bar, go to CREATE > POLYGON PRIMITIVES > PLANE > OPTION BOX.
Or alternatively, you can click on the PLANE icon in the POLYGONS shelf tab.
Download pdf How to Create a Reference ImageBeginner's Guide to Online Learning in the Digital Media ZONEThe ZONE is a physical and virtual space/place where you can receive help and support from those who have special knowledge and skills, but where you are ultimately responsible for your own learning. Your instructor and the ZONE Mentors do not teach you in a traditional classroom approach. They help you learn by providing guidance and support while you learn by doing. The ZONE is staffed by Mentors (Faculty and PhD students from the MU School of Information Science & Learning Technologies) who are focused on helping you learn by doing.
The ZONE is part of the School of Information Science & Learning Technologies in the College of Education at the University of Missouri-Columbia. It is physically located in 201D of the Reflector in Townsend Hall on the main campus of University of Missouri. The Reflector is a technology-rich support environment for students enrolled in the MU College of Education. To learn more about the ZONE and the full range of support for online students enrolled in Digital Media Zone courses offered by the ZONE, please visit http://zone.missouri.edu.
Download pdf Beginner's Guide to Online Learning in the Digital Media ZONEClick and Clack s Official Guide to Changing a Flat Tire PDFFind a Level Place to Stop and Find the Tool You'll Need You can change a tire if you re parked on an incline, but it s much more difficult… and dangerous! So if you find yourself with a flat on a hill, DRIVE slowly to level ground. Put the transmission into Park (or put the gear shift into reverse if you have a manual transmission) AND SET THE HAND BRAKE. Now you re ready to go looking for the tools you ll need. Tip: Here s an idea… when in doubt, take a minute and check your owner s manual. (Remember that? It s that shrink-wrapped, unread booklet that s been in your glove box since you drove your car off the lot.)
Tip: If, at any point in changing a flat tire, you feel like you re in over your head don't sweat it. Just grab the nearest cell phone and call for help. STEP 2: Chock a Wheel To provide an extra degree of safety, it s a good idea to put something on either side of the wheel diagonally opposite the flat tire. Since our flat is the left rear tire, chock the right front. Chocking means to put something large, like a brick, a large rock, or a mother-in-law right in front of and right behind the tire to keep it from moving. This is an extra precaution, but it s one we recommend.
Download Click and Clack s Official Guide to Changing a FlatAutoCAD 2008 Productivity Study Paper GuideWhite paper to guide AutoCAD customers in making an upgrade decision for Autodesk. AutoCAD 2008 makes architects 26% more productive A little training brings even more rewards. Cambridge UK, How much will you benefit from upgrading to AutoCAD 2008? Cambashi, an independent consulting firm, compared architects using AutoCAD 2008 against those using AutoCAD 2005 for a typical design documentation exercise.
The findings were clear: AutoCAD 2008 is significantly more productive. On average, architects using 2008 completed the exercise 26% faster than those using 2005. Training makes all the difference-AutoCAD 2008 users who invested time in a short period of training were substantialy faster. So how much more productive can you expect to be? To find out more, read on.
Download PDF for AutoCAD 2008 Productivity Study Paper GuideThe Media Audit Quick Classroom in a BookTips and Tricks Presentations Made Easy Ranker Working with Respondent Based Software in TMA Media Plan/Buy Report Market Index Composite Average Target Profile Media Profile Composition Reports Special Reports Ad Campaign Planner Regular Reach and Frequency Reach and Frequency for Websites Age Demo Analysis Media Day Analysis Management Reports Combo Builder Cross Tab Working with Respondent Based Software in the Cross Tab Program Key Definitions Survey Methodology Summary of Measured Media Summary of Measured Targets Summary of Reports Ranker Ranks media by rating or index against a single target. Rank by cume rating, most often rating, cume index or most often index. Within Ranker is the Media Buy/Plan report, that displays persons, rating, composition and index for both cume and most often audiences.
The Media Buy/Plan report also includes a “conversion ratio”, which is defined as the % of the cume audience that is also in the most often audience. Demonstrates media efficiency at reaching a target audience. Choose one target with multiple media or one media with multiple targets. Multiple Media/Single Target: Compares media audience composition to the market composition, ranking media from highest to lowest index. Multiple Targets/Single Media: Provides audience composition and market index for a single medium and an unlimited number of targets. Can be sorted by index to show a media’s strengths or propensities compared to the market.
Market Index Composite Average Ranks any number of media on up to five targets and provides an average figure for the selected targets. Creates quick demographic profile of aAn Introduction to Programming with C# ThreadsThis paper provides an introduction to writing concurrent programs with “threads”. A threads facility allows you to write programs with multiple simultaneous points of execution, synchronizing through shared memory. The paper describes the basic thread and synchronization primitives, then for each primitive provides a tutorial on how to use it. The tutorial sections provide advice on the best ways to use the primitives, give warnings about what can go wrong and offer hints about how to avoid these pitfalls. The paper is aimed at experienced programmers who want to acquire practical expertise in writing concurrent programs. The programming language used is C#, but most of the tutorial applies equally well to other languages with thread support, such as Java.
Almost every modern operating system or programming environment provides support for concurrent programming. The most popular mechanism for this is some provision for allowing multiple lightweight “threads” within a single address space, used from within a single program.
Programming with threads introduces new difficulties even for experienced programmers. Concurrent programming has techniques and pitfalls that do not occur in sequential programming. Many of the techniques are obvious, but some are obvious only with hindsight. Some of the pitfallsBeginners Guide MayaIn this beginners guide we discuss how to build a simple humanoid character and how to animate it. It was not our intention to give a step-by-step guide on how to build a character and how to animate it, because there is extensive amount of literature available on this. This guide can be used next to the “Learning Maya 5 Foundation” book as a source for more information and explanation. We found that although the book is very clear on what actions to do and what the actions will result in, it lacked somewhat in explaining the meaning of concepts and the reasons for performing actions.
In this guide, we first give an explanation of the Maya interface and the main interface elements that are important for character building and animation.
We then follow the “Learning Maya 5 Foundation” subjects on building and animating a humanoid character. First building the basic character by creating a skeleton, adding geometries, flexors and selection handles. Then preparing the character for animation, by adding controls for movements with expressions, rotate planes and vector constraints. Then animating the character by creating character nodes, keyframes, linear animation, non-linear animation and non-destructive keys (secondary animation) and the Maya Embedded Language (MEL). In the last part we discuss shortly the use of cameras, lighting, texturizing, rendering.
Download pdf Beginners Guide MayaSAP Tutorial: Transfering Wage Components to Payroll (PY-XX-TL) EbookThis interface can be used by other applications to import wage components into the SAP-HR Payroll system. The wage components are processed in Payroll according to the Customizing settings for the accompanying HR wage type (for example, tax calculation) and are then stored in the payroll result. They are then available for subsequent processing steps (for example, payment, posting to Accounting). The application that transfers the wage components is described in the the following documentation as Third-Party Application.
Scope of Function • The business objects WageType and Primary Wage Type are available with the following methods for the assignment of salary elements from third-party applications to HR wage types [Page 14]: ? WageType.GetList ? PrimaryWageType.GetListExt ? PrimaryWageType.GetDetailExt ? PrimaryWageType.GetDetailedListExt ? PrimaryWageType.RegisterExt ? PrimaryWageType.UnregisterExt • The business object EmpWageComponentExt (External Employee Wage Component) is
Download SAP Tutorial: Transfering Wage Components to Payroll (PY-XX-TL) Ebook