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  • AIT DBManager User's Guide
  • Welcome to AIT’s DBManager tutorial. This tutorial assumes that you already have MySQL and the DBManager installed onto your Virtual Server. In this tutorial we will create a very simple and small database using the GUI interface the DBManager provides. Provisioning of Reseller DBManager and End User DBManager If you want to have DBManager on your server, you must understand how AIT provisions this service. You must either have the Reseller DBManager, which is specifically for Server 2 accounts and above so that you can resell this offering to your customers, or the End User DBManager, which is specifically for Server 1 accounts. This feature can not be resold, since Server 1’s do not have virtual hosts. Accessing DBManager First, access your DBManager in the following manner: http://domain.com/dbmanager/ Of course, you would replace the domain.com with your virtual server domain name, and your username and password would be the same as your control panel. For resellers who provision the DBManager for virtual hosts, we will cover how to access and password protect it later in this tutorial. Once you are inside of your DBManager, you should see a screen such as this one: Download pdf AIT DBManager User's Guide
  • KM2.0: Business Knowledge Sharing in the Web 2.0 Age
  • This paper is intended to discuss the impact of Web 2.0 on knowledge management (KM) and the future orientation of KM. These days, the term KM is used rather less than hitherto. However, as Web 2.0 has made its debut and user participation-type culture has expanded, the new concept of “collective intelligence” has been attracting attention. Opinions are currently being advanced with regard to the concept and process of KM and the system architecture that can be used to implement it. This paper also deals with the issue of knowledge provision, a traditional issue of KM, and introduces a KM model in the context of the Web 2.0 age that can expand collective intelligence in a positive spiral by closely linking it to knowledge extraction from various communication tools and job systems. In his paper “What is Web 2.0” 1), which was announced in September 2005 and is currently attracting wide attention, Tim O’Reilly proposed the concept of Web 2.0. This concept is also exerting an important impact on the field of knowledge management (KM). The concept of KM became popular in early 1990’s, and many experts in business management made a large number of proposals in the domain of corporate education and knowledge creation and many managers and employees who were in sympathy with the concept conducted attempts in the field. Subsequently, the term KM became rather less popular as the 21st century began but the expansion of a user- participation type culture stimulated by Web 2.0 has brought the
  • Optimizing P#: Translating Prolog to more Idiomatic pdf
  • In this paper, we discuss a major optimization of P#. Our optimization is based on the exploitation of semi-deterministic predicates. A predicate is semi-deterministic if it always either fails or succeeds with exactly one solution. If a predicate is semi-deterministic then there may be backtracking from one clause of the predicate to the next, if an earlier clause fails at some point. A semi-deterministic predicate which only calls other semi-deterministic predicates has the property that an individual clause will not be executed more than once by backtracking. In such cases we can do away with the Prolog stacks, which govern backtracking, and simulate in C# the fairly simple flow of control which is permitted for such a predicate. A predicate is non-deterministic if it may produce more than one solution. A more specific class of predicates than the semi-deterministic predicates is that of the deterministic predicates. A predicate is deterministic if it always succeeds exactly once. Deterministic predicates occur frequently in idiomatic Prolog. Often, they are the result of coding a function in Prolog. When one wishes to code a predicate which will be used as a function, one generally expresses this as a Prolog predicate, some of whose arguments are input arguments, with the other arguments being output arguments. Input arguments are arguments which are known to be instantiated on entry into the predicate, and output arguments are those which are not instantiated on entry into the predicate, but which will be instantiated on exit from the predicate. The property
  • From Web 1.0 to Web 2.0
  • The concept of “Web 2.0” was born in the first Web 2.0 Conference organized by O’Reilly and MediaLive International in 2004. The concept was further elaborated in the article “ What is Web 2.0 Design Patterns and Business Models for the Next Generation of Software” published by Tim O’Reilly in 2005. Generally, Web 2.0 denotes the paradigm of employing the Web as the platform to deliver and use software. Nevertheless, what user experiences, design patterns and technologies Web 2.0 actually encompasses are not concretely bound and they keep evolving. As described in Wikipedia, “Given the lack of set standards as to what ‘Web 2.0’ actually means, implies, or requires, the term can mean radically different things to different people.” In this paper, Web 2.0 is defined as the innovative use of the World Wide Web to expand social and business outreach to and exploit collective intelligence from the community. The features of Web 2.0 from the user behavior and software design perspectives are discussed. A high level technical architecture to support Web 2.0 features is also covered. Finally, the limitations of current technologies are discussed in order to analyze the new technology development in the Web 2.0 model. Web 2.0 advocates the Web architecture that promotes users’ participation and collaboration. Web 2.0 becomes the platform for users to share, contribute, review and enhance information resources. Flickr and YouTube provide virtually unlimited media repositories for users to share photos and videos respectively. Collaboratively edited by any Web users, Wikipedia has become one of
  • User's Guide for Nokia N73
  • referring to the Nokia N73 (original edition) or Nokia. N73 Music Edition. ......To crop the image size manually, select Manual or select a Copyright © 2006 Nokia. All rights reserved. User's Guide for Nokia N73 i Copyright © 2006 Nokia. All rights reserved. DECLARATION OF CONFORMITY Hereby, NOKIA CORPORATION, declares that this RM-133 product is in compliance with the essential requirements and other relevant provisio of Directive 1999/5/EC. A copy of the Declaration of Conformity can be found at http://www.nokia.com/phones/ declaration_of_conformity/. © 2006 Nokia. All rights reserved. Reproduction, trafer, distribution or storage of part or all of the contents in this document in any form without the prior written permission of Nokia is prohibited. Nokia, Nokia Connecting People, Pop-Port, and Visual Radio are trademarks or registered trademarks of Nokia Corporation. Other product and company names mentioned herein may be trademarks or tradenames of their respective owne. Nokia tune is a sound mark of Nokia Corporation. This product includes software liceed from Symbian Software Ltd © 1998-200(6). Symbian and Symbian OS are trademarks of Symbian Ltd. Java™ and all Java-based marks are trademarks or registered trademarks of Sun Microsystems, Inc. US Download PDF
  • Car Paint Shader in Maya
  • In this tutorial I will show you how to build a Car paint shader in Maya. Though this tutorial is for Maya, you may use similar concepts in other packages as well. The terms may be different. To create a car paint shader we will be using a layered shader. There will be two layers in this shader, one for the color and the other for the reflections and highlights. Think of it in terms of a real car paint. You have a base color and on top of it a clear coat which adds the gloss to the paint First off, open the Hypershade window (Windows -> Rendering Editors -> Hypershade). You will notice that by default you have three shaders in the Materials panel. These are the default Maya ones. Under the create tab click on Lambert. This will create a new Lambert shader in the Materials tab and also under the workarea. The reason for choosing Lambert over Blinn is that we do not need any specular highlights. So instead of creating a Blinn and turning off specularity, I created a Lambert which does not have any specular highlights. Now double click on the “lambert2” shader in the work area or hit CTRL+A to open the Attribute Editor. First off rename the shader to something more meaningful, like “paint_color”. Remember assigning proper names to materials can save a lot of headache in the long run. So do it! Download pdf Car Paint Shader in Maya
  • Quick Guide for WM BluePlayer pdf
  • The WM BluePlayer program for O2 mini, “WM_BluePlayer.CAB”1 ii) Some MP3 files for trial – either store them in the handset or in a SD card. 1 “WM_BluePlayer.CAB” – suitable for O2 Xda II mini WM BluePlayer Installation/Un-installation: Installation 1. Transfer the WM BluePlayer program file to the SD card via a card reader, Infrared, Bluetooth or directly copy it onto the handset (for details on how to do this, please check your handset user guide). 2. To install the program, please open the WM BluePlayer program file from where the file was copied to, the installation will automatically start. 3. You may be prompted “The program you have installed may not display properly because it was designed for a previous version of Windows Mobile software”, please click “OK” to continue. Download Quick Guide for WM BluePlayer pdf
  • Ulead DVD MovieFactory 5 User Guide Manual
  • Ulead DVD MovieFactory provides you with the answer to your disc-authoring needs. Instantly create HD DVD, DVD, VCD, and SVCD video or slideshow discs through a user-friendly, wizard-type process and specific task oriented features. You can also enhance your video by adding transition effects, text, audio, interactive menus, and many others, or print disc label or cover to make your discs more attractive and interesting. With DVD MovieFactory, creating professional-looking video or slideshow discs has never been easier. DVD MovieFactory launcher The DVD MovieFactory launcher (run from the icon on the desktop, Start menu, or from the program folder) serves as a control panel where you can find the tasks for disc editing and authoring. To use the launcher: 1. Select a task by clicking the Video Disc, Slideshow Disc, Import, Edit Disc, Copy Disc, Disc Tools, or Print Disc Label icon. 2. Select an associated task option at the right hand side. Note: The availability of program modules depends on the DVD MovieFactory version you have. Video Disc Click to create a new project, open an existing one, or perform other burning tasks. See Video Disc for more details. Slideshow Disc Click to create a new slideshow project or open an existing one. See Adding photo slideshows for more details. Import Click to capture content from your camcorder and other devices or import content from a DVD or CD. See Import for more details. Notes: ” You can also click any tool icon located
  • Building Microsoft Windows Versions of R and R packages under Intel Linux
  • It is simple to build R and R packages for Microsoft Windows from an ix86 Linux machine. This is very useful to package developers who are familiar with Unix tools and feel that widespread dissemination of their work is important. The resulting R binaries and binary library packages require only a minimal amount of work to install under Microsoft Windows. While testing is always important for quality assurance and control, we have found that the procedure usually results in reliable packages. Instructions on cross-building come with the R source [1] in files such as INSTALL, readme.package, and Makefile under the directory src/gnuwin32/. However, it took us a substantial amount of time to get things worked out, and we thought it might be useful to share our experience by by presenting an explicit example. In this document, we intended to automate and illustrate steps for obtaining, installing, and using the cross-compilation tools. hoping that it might save people’s time. These steps have been put into a Makefile, which accompanies this document, for automating the process. The Makefile is available from the contributed documentation area on Comprehensive R Archive Network (CRAN). The current version has been tested with R-2.1.0. For the impatient and trusting, if a current version of Linux R is in the search path, then make CrossCompileBuild will run all Makefile targets described up to the section, Building R Packages and Bundles. This assumes: (1) you have the Makefile in a directory RCrossBuild (empty except for the makefile), and (2) that ./RCrossBuild is
  • 1994 Chevrolet Camaro Owners Manual
  • The Heritage of Chevrolet. Welcome to the largest automotive family in the world - the family of Chevrolet owners. You have selected a vehicle designed, engineered and crafted by teamwork, a vehicle backed by a proud history of performance and value. Since the first “classic Six” rolled off the line in 1912, more than 110 million Chevrolet cars and trucks have worn the Chevrolet marque. That kind of reception from auto owners is unmatched by any other car manufacturer in the world. The chevrolet blend of value and performance has become an American tradition-whether bred for the racetrack like the legendary Corvette and Camaro, or created for the pleasure of the open road. Every decade, Chevrolet has reinforced its heritage of affordable performance with quality and value crafted into each vehicle. It’s not surprising that for eighty years Chevrolet has been America’s automobile…truly “The Heartbeat of America.” Download 1994 Chevrolet Camaro Owners Manual